Smite Wiki
(→‎Smite Glossary of Terms: Added "Feeding" to the glossary.)
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|'''farm''' || Pertaining to how quickly someone earns gold. "High farm" would refer to earning gold at a higher rate than other players.
 
|'''farm''' || Pertaining to how quickly someone earns gold. "High farm" would refer to earning gold at a higher rate than other players.
 
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|'''feed''' || When you die repeatedly to enemy players, "feeding" them gold and experience and giving them the upper hand. Getting "feed" means that one or more enemy players are giving you a lot of (generally easy) kills, giving you a great advantage over the rest.
|'''Feeding''' || Gaining XP from stuff dying. Used in both positive and negative contexts. Positive: weakening things so that teammates get kill XP. Negative: a teammate who dies too much will be accused of intentionally getting killed to level the enemy team.
 
 
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|'''HoG''' || [[Hand of the Gods]], ability used to damage neutral monsters and enemy minions.
 
|'''HoG''' || [[Hand of the Gods]], ability used to damage neutral monsters and enemy minions.

Revision as of 10:32, 19 April 2014

This is a list of terms used in most MOBA games, including Smite.

Smite Glossary of Terms

Term Definition
APAM All Pick All Mid
ARAM All Random All Mid
b Back, meaning return or move back to the base. Retreat.
Care A request that someone or lane plays cautiously, usually when an enemy is in the jungle or missing.
Creeps Monsters that are not controlled by players. Normally refers to ones spawned at the Phoenix.
CC Crowd Control
cd Cooldown, usually in reference to a skill being on cooldown.
def Defend.
d Defend.
farm Pertaining to how quickly someone earns gold. "High farm" would refer to earning gold at a higher rate than other players.
feed When you die repeatedly to enemy players, "feeding" them gold and experience and giving them the upper hand. Getting "feed" means that one or more enemy players are giving you a lot of (generally easy) kills, giving you a great advantage over the rest.
HoG Hand of the Gods, ability used to damage neutral monsters and enemy minions.
KS Kill steal / Kill stolen / Kill secured
LoS Line of Sight, the area that others can see.
MIA Missing In Action.
Miss Missing from lane.
OOM Out of mana.
HP Health points. can be used to tell someone you are low on health or have no health to fight.
OP Overpowered, or stronger than meant to be.
push Pertaining to moving down a lane and attacking/destroying buildings.
SS/MIA An abbreviation of Missing. (From the ss in miSSing.) It can also mean "Stay Safe. An enemy is missing". MIA means "Missing in Action".
re Returned to lane.
ult Ultimate skill, 4th skill that is earned at level 5.
UP Underpowered, or weaker than meant to be.

Stats

Term Definition
PP/AD Physical Power or Attack Damage, it's the main stat of Physical Gods.
MP/AP Magical Power or Ability Power, it's the main stat of Magical Gods.

Basics

Term Definition
Focus Direct all attacks to a single target.
Harass Attacking enemy gods while in laning phase, in order to bring their health down to set up a kill or force them out of the lane.
Juke Dodging enemy attacks, and getting out of line of sight.
Gank To unexpectedly attack an enemy while they are off guard in hopes of getting a kill on them. Typically pertains to gods from other lanes or the jungler.

Areas of the Map

Term Definition
Mid Middle Lane
Left Left Lane
Right Right Lane
Short Lane Lane with enemy and allied towers closest to each other
Long Lane Lane with enemy and allied towers furthest from each other
Jungle Area in between lanes that contains neutral monsters which grant buffs