Sylvanus

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Sylvanus
SkinArt Sylvanus Default.jpg
Summary
Title: Keeper of the Wild
Pantheon: NewUI Pantheon Roman.png Roman
Type: Ranged,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Sustain
Difficulty: Average
Release date: October 1, 2014
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Sylvanus voicelines
Voice actor: Sylvanus: Bob Reed
Grover: Christopher Sabat
Stats
Health: 510 (+90)
Mana: 190 (+34)
Speed: 360 (+0)
Range: 40 (+0)
Attack/Sec: 0.8 (+0.6%)
Basic Attack
Damage: 35 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 19 (+3)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.8)
MP5: 4.6 (+0.4)
*Numbers in parentheses are the amount gained at each level

Sylvanus is one of the playable Gods in SMITE.

Lore[edit | edit source]

It is no coincidence the fields and forests surrounding the Mediterranean are haven to shepherds, farmers, and wildlife. They're guarded by aged Sylvanus, a benevolent spirit of nature, whose glittering eyes and easy grin match the vibrant life that grows in these lands.

Companion to all woodland creatures, both mundane and fantastic, Sylvanus has been seen with fawn and wolf, nymph and satyr, and even trees come to life. He protects and nurtures those that respect his domain.

When the boy Cyparissus went traveling with his pet deer, Sylvanus accidently allowed wolves to hunt the peaceful animal. So stricken with grief at the loss of his pet, the child succumbed to despair and died. Wracked with guilt, Sylvanus transformed the child into the Cypress tree, whose sap weeps like the saddened child.

Old and wise, Sylvanus views the passing of time with ease and understanding. His laughter is the wind in the leaves, his touch the sprout of flowers from the earth, and his voice the call to calm the most savage beast. He is slow to anger and slower to act, which is why his presence on the battlefield is so strange. As the war between Gods spills into the idyllic realms Sylvanus keeps, he is left with no choice but fight back.

Abilities[edit | edit source]

Passive - Nature's Protection
Enemies that successfully land a melee basic attack on Sylvanus have a 25% chance to be rooted for 1s. This may only happen once every 12s. Notes:
 Bullet.png Ability Type: Passive

Ability Video

1st Ability - Verdant Growth
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by basic attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies. Notes:
 Bullet.png Damage: 80/120/160/200/240 (+35% of your magical power)  Bullet.png MP5 Increase: 20
 Bullet.png Protections Reduced: 5/10/15/20/25 for 5s  Bullet.png Root Duration: 1.25s
 Bullet.png Ability Type: Ground Target  Bullet.png Radius: 10
 Bullet.png Cooldown: 16/15/14/13/12 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

2nd Ability - Wisps
Sylvanus releases wisps that seek out nearby allied and enemy gods. Allies are healed and protected while enemies take damage over time. Notes:
 Bullet.png Damage: 10/15/20/25/30 (+10% of your magical power) every 1s for 5s  Bullet.png Heal: 15/20/25/30/35 (+10% of your magical power) every 1s for 5s
 Bullet.png Protections Gained: 10/15/20/25/30 for 5s  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 30  Bullet.png Cooldown: 18 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Nature's Grasp
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus. Notes:
 Bullet.png Can go through walls.
 Bullet.png Stun Duration: 1s  Bullet.png Ability Type: Ground Target
 Bullet.png Range: 60  Bullet.png Cooldown: 20/19/18/17/16 seconds
 Bullet.png Cost: 70/65/60/55/50 mana

Ability Video

Ultimate - Wrath of Terra
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned. Notes:
 Bullet.png Sylvanus is immune to crowd control for a short duration after using this ability.
 Bullet.png Damage: 60/70/80/90/100 (+25% of your magical power) every 1s for 5s  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 35  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 100 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

MarkoftheVanguard T1.png

Mark of the Vanguard

MarkoftheVanguard T1.png Mark of the Vanguard
+150 Health
+10 Physical Protection
Passive Effect
All damage taken is reduced by 5.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

MultiPotion.png

Multi Potion

MultiPotion.png Multi Potion
Active Effect
This consumable heals 125 Health and 75 Mana over 25 seconds.
Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power
+70 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power
+300 Mana
Passive Effect
When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.

GemofIsolation T3.png

Gem of Isolation

GemofIsolation T3.png Gem of Isolation
+90 Magical Power
+250 Health
+10% Crowd Control Reduction
Passive Effect
Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.
Relic

CursedAnkh Relic.png

Curse

CursedAnkh Relic.png Cursed Ankh
Active Effect
Using this item reduces the Healing received by all enemy gods within 55 units by 50% for 10s.
Active Cooldown
150 seconds

Scout Relic.png

Scout

Scout Relic.png Scout
Active Effect
Using this item allows you to place a single Sentry Ward. For every enemy ward revealed with Scout, you gain 25 gold. The cooldown on this Relic resets upon returning to your fountain.
Active Cooldown
120 seconds

Wrath Relic.png

Wrath

Wrath Relic.png Hand of the Gods
Active Effect
Using this item deals 300 + 10 per God Level damage to a single enemy minion, jungle monster or jungle boss within 15 units. The target will be the one with the highest maximum health. The relic's Cooldown will be reduced by 30s if you kill a jungle mob with it.
Active Cooldown
120 seconds
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+40 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+45 Magical Protection
+200 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 20.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.
Defensive

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health
+30 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 30 and their HP5 increased by 25.

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+40 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+45 Magical Protection
+200 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 20.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.
Defensive

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health
+30 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 30 and their HP5 increased by 25.

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.
Starter
Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power
+70 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power
+300 Mana
Passive Effect
When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.

GemofIsolation T3.png

Gem of Isolation

GemofIsolation T3.png Gem of Isolation
+90 Magical Power
+250 Health
+10% Crowd Control Reduction
Passive Effect
Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.
Relic

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

CursedAnkh Relic.png

Curse

CursedAnkh Relic.png Cursed Ankh
Active Effect
Using this item reduces the Healing received by all enemy gods within 55 units by 50% for 10s.
Active Cooldown
150 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Sylvanus FeelMyWrath.png
Feel My Wrath
As Sylvanus knock up three or more enemy gods with your Ultimate.
Achievement Combat Sylvanus Rooted.png
Rooted!
As Sylvanus root twenty enemy gods in a single game.


Trivia[edit | edit source]

  • Sylvanus' treant is called Grover.
  • Sylvanus' victory screen is a reference to the Guardians of the Galaxy movie. This is further referenced in one of his introduction voicelines.
  • Sylvanus' treant, Grover, appears as a playable character in Paladins, another game made by Hi-Rez Studios.

Skins[edit | edit source]

Default
Default Skin card Release Date October 1, 2014
Type Standard
Cost Free
Requirements
Voicelines Sylvanus voicelines
In Game Model
Extra Information
Permafrost
Permafrost Skin card Release Date October 1, 2014
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Sylvanus voicelines
In Game Model
Extra Information
Deathcap
Deathcap Skin card Release Date August 30, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Sylvanus voicelines
In Game Model
Extra Information
Season's Spirit
Season's Spirit Skin card Release Date November 23, 2014
Type Exclusive
Cost 400 Gems.png (Holiday Chest)
Requirements
Voicelines Season's Spirit Sylvanus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
High Noon
High Noon Skin card Release Date November 8, 2016
Type Exclusive
Cost 600 Gems.png
Requirements
Voicelines High Noon Sylvanus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Odyssey 2017 event.
Dr. Vanus
Dr. Vanus Skin card Release Date July 21, 2015
Type Limited Edition
Cost None
Requirements
Voicelines Dr. Vanus Sylvanus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by gaining at least 10000 fantasy points in the Season Ticket 2015.
Golden
Golden Skin card Release Date November 19, 2014
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date November 19, 2014
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date November 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

Achievements Thumb Summary.png

SMITE Version 4.4.3956 (March 14, 2017)

  • Icons Sylvanus A01.png Verdant Growth
  • Increased Cooldown from 12s → 16/15/14/13/12s.

SMITE Version 4.2.3906 (February 14, 2017)

  • General
  • Decreased Base Magical Power from 38 → 35.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Sylvanus A01.png Verdant Growth
  • Now Applies Protection Reductions of 5/10/15/20/25 for 5s on hit of enemy gods.
  • Icons Sylvanus A02.png Wisps
  • Decreased Base Healing from 25/30/35/40/45 → 15/20/25/30/35 per tick.
  • Decreased Magical Power Scaling on Healing from 15% → 10% per tick.

SMITE Version 3.25.3847 (January 10, 2017)

  • Icons Sylvanus Passive.png Nature's Protection
  • Fixed an issue where this passive was recharging at the incorrect rate.

SMITE Version 3.16.3599.1 (August 30, 2016)

  • Icons Sylvanus A01.png Verdant Growth
  • Increased damage from 80/100/120/140/160 → 80/120/160/200/240.
  • Icons Sylvanus A02.png Wisps
  • Increased protections given from 5/10/15/20/25 → 10/15/20/25/30.
  • Icons Sylvanus A03.png Nature's Grasp
  • Reduced cooldown from 22/21/20/19/18s → 20/19/18/17/16s.


SMITE Version 3.12.3494 (July 6, 2016)

  • Icons Sylvanus A01.png Verdant Growth
  • Reduce time seed take to sprout from 12s → 5s.
  • MP5 increased from 6/10/14/18/20 → 20 at all ranks.

SMITE Version 3.6.3346 (April 12, 2016)

  • Icons Sylvanus A03.png Nature's Grasp
  • Reduced cooldown from 26/24/22/20/18s → 22/21/20/19/18s.
  • Reduced mana cost from 70/75/80/85/90 → 70/65/60/55/50.

SMITE Version 3.1.3217 (February 2, 2016)

  • Icons Sylvanus A03.png Nature's Grasp
  • Reduced Cooldown from 30/27/24/21/18 to 26/24/22/20/18.

SMITE Version 2.11.2891.1 (August 4, 2015)

  • General
  • Fixed lighting issue for Dr. Vanus Defeat screen.
  • Icons Sylvanus Passive.png Nature's Protection
  • This Passive now only triggers on melee Basic Attacks.

SMITE Version 2.6.2740 (May 12, 2015)

  • General
  • Sylvanus' Basic Attacks no longer knockback minions.

SMITE Version 2.0.2573.3 (February 11, 2015)

  • Icons Sylvanus A02.png Wisps
  • This ability now only affects gods.

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Sylvanus A01.png Verdant Growth
  • Fixed an issue where this ability was not contributing to lifesteal correctly.
  • Icons Sylvanus A02.png Wisps
  • Fixed an issue where this ability was not contributing to lifesteal correctly.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • General
  • Fixed tree roots showing underneath the pedestal in the match looby.
  • Basic Attack
  • Improved targeting in relation to hitting Towers.
  • Icons Sylvanus A01.png Verdant Growth
  • Root duration reduced from 2s to 1.25s.
  • Improved tooltip description.
  • Icons Sylvanus A02.png Wisps
  • Healing reduced from 25/35/45/55/65 to 25/30/35/40/45 per tick.
  • Cooldown changed from 18/17/16/15/14 to 18s at all ranks.
  • Fixed an issue where if stunned right after casting wisps, Sylvanus would still receive the healing himself, but the ability didn't go on cooldown.

SMITE Version 1.0.2326 (October 1, 2014)

  • Sylvanus has been added to the game


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