Sol

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Sol
SkinArt Sol Default.jpg
Summary
Title: Goddess of the Sun
Pantheon: NewUI Pantheon Norse.png Norse
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: High Single Target Damage, High Mobility
Difficulty: Hard
Release date: October 6, 2015
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Sol voicelines
Voice actor: Jeannie Tirado
Stats
Health: 400 (+75)
Mana: 300 (+57)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.8%)
Basic Attack
Damage: 34 (+ 1.45)
+ 20% of Magical Power
Progression: None
Protection
Physical: 9 (+2.6)
Magical: 30 (+0)
Regen
HP5: 6 (+0.45)
MP5: 5 (+0.4)
*Numbers in parentheses are the amount gained at each level

Sol is one of the playable Gods in SMITE.

Lore[edit | edit source]

Sol and her brother came into this world radiant, glorious beings. So enamored with them, their father arrogantly named each after a sacred heavenly body, he for the moon and she, the sun. As they grew, each child proved their namesake. Mani, of the moon, was contemplative, obedient, calm. Sol, conversely, became willful, spirited, passionate. His children were everything a father could dream, but Odin and his ilk were not pleased. For their father's hubris, Mani and Sol were punished.

To the sky, they were sent, each to lead the chariot that dragged the sun or the moon. At their heels were loosed the bloodthirsty sons of Fenrir. Hungry wolves, relentless in pursuit of their prey.

Resigned, Mani guided his steeds through the night, ever ahead of his hunter, but Sol did not accept her fate. Furious at the Gods, she taunts and challenges the wolf Skoll as she blazes across the sky, unleashing her spite on the only opponent she can reach.

Odin has never shown signs of regret for his decision, but now war is upon the land. His attentions are turned. Sol, normally confined to her chariot has found a way to send her flaming essence to the battlefield. To the casual observer, the combat, the bloodshed, may all seem just a game to Sol, but she is driven by an age old grudge and a desire to be free.

Abilities[edit | edit source]

Passive - Unstable Manifestation
Sol gains Heat as she uses abilities and hits with basic attacks. She gains +1% Magical Power and +1.2% Attack Speed for every 4% Heat. At 100% Heat, Sol's Basic Attacks gain +25% Damage. Heat decreases over time. Notes:
 Bullet.png Grants 25% increased Magical Power and 30% bonus Attack Speed at 100% heat.
 Bullet.png Basic Attack: 5% Heat  Bullet.png Ability Type: Passive

Ability Video

1st Ability - Radiance
Sol burns bright, gaining a large amount of Heat, Healing herself over time, and igniting the ground around her. Enemies that walk onto the fire take damage over time. Notes:
 Bullet.png Damage: 30/50/70/90/110 (+25% of your magical power) every 1s  Bullet.png Heal: 25% of missing Health over 5s
 Bullet.png Heat: 40/50/60/70/80%  Bullet.png Ability Type: Ground Target
 Bullet.png Cooldown: 13 seconds  Bullet.png Cost: 60/70/80/90/100 mana

Ability Video

2nd Ability - Stellar Burst
Sol's next basic attack explodes, creating a shockwave that travels out, dealing damage. At full size, the wave retracts, dealing damage again and slowing enemies. Notes:
 Bullet.png Does not counts as a basic attack for activating items.
 Bullet.png Can deal up to 80/140/200/260/320 (+70% of your magical power) damage.
 Bullet.png Damage: 40/70/100/130/160 (+35% of your magical power) Per Hit  Bullet.png Slow: 15/20/25/30/35% for 1.5s
 Bullet.png Heat: 10%  Bullet.png Ability Type: Stim
 Bullet.png Cooldown: 10 seconds  Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

3rd Ability - Disapparate
Sol burns down her manifestation, gaining movement speed and immunity to Slows while leaving a trail of fire behind her that damages enemies.

After 3s Sol loses corporeal form for a short time. Sol may leave her incorporeal form early.

Notes:
 Bullet.png Damage: 20/40/60/80/100 (+25% of your magical power) every 0.5s  Bullet.png Movement Speed: 20/25/30/35/40%
 Bullet.png Heat: 10%  Bullet.png Ability Type: Buff
 Bullet.png Cooldown: 15 seconds  Bullet.png Cost: 60 mana

Ability Video

Ultimate - Supernova
Sol unleashes all her flame and fury from the sky, striking 8 times along a moveable ground target location. Enemies are knocked back on the first strike, and take only 30% damage on successive hits. Notes:
 Bullet.png Each strike has a radius of 12.
 Bullet.png There is a 0.24s delay between each strike.
 Bullet.png Damage: 150/200/250/300/350 (+50% of your magical power)  Bullet.png Heat: 10%
 Bullet.png Ability Type: Moving Line  Bullet.png Range: 55
 Bullet.png Cooldown: 90 seconds  Bullet.png Cost: 100 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Purification Relic.png

Purification

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

VampiricShroud T1.png

Vampiric Shroud

VampiricShroud T1.png Vampiric Shroud
+20 Magical Power
+100 Health
+4% Magical Lifesteal
Passive Effect
Killing an enemy restores 10 Health and 8 Mana.

LostArtifact T1.png

Lost Artifact

LostArtifact T1.png Lost Artifact
+15 Magical Power
+5 MP5

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Damage

Polynomicon T3.png

Polynomicon

Polynomicon T3.png Polynomicon
+75 Magical Power
+300 Mana
+12% Magical Lifesteal
Passive Effect
Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power
+30 MP5
Passive Effect
Increases Magical Power by 25%.

BookofThroth T3.png

Book of Thoth

BookofThroth T3.png Book of Thoth
+125 Mana
+15 MP5
+100 Magical Power
Passive Effect
You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). Additionally, 3% of your Mana is converted to Magical Power.
Relic

SunderingSpear Relic.png

Sunder

SunderingSpear Relic.png Sundering Spear
Active Effect
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 40 True Damage + 14 Damage per God level, and increases their damage taken by 15% for 5s.
Active Cooldown
120 seconds

Frenzy Relic.png

Frenzy

Frenzy Relic.png Frenzy
Active Effect
Using this item removes the Disarm status from all allied gods in a 70 units and gives them a 20% Physical and Magical Power increase and 20% Attack Speed increase for 10 seconds. While active you gain +10 Bonus Damage towards objectives.
Active Cooldown
120 seconds

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds
Core

M Shoes oftheMagi.png

Shoes of the Magi

M Shoes oftheMagi.png Shoes of the Magi
+45 Magical Power
+10 Magical Penetration
+18% Movement Speed

DemonicGrip T3.png

Demonic Grip

DemonicGrip T3.png Demonic Grip
+60 Magical Power
+20% Attack Speed
Passive Effect
Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).

ObsidianShard T3.png

Obsidian Shard

ObsidianShard T3.png Obsidian Shard
+60 Magical Power
Passive Effect
You gain +33% Magical Penetration.
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WarlocksSash T3.png

Warlock's Sash

WarlocksSash T3.png Warlock's Sash
+50 Magical Power
+300 Health
+400 Mana
Passive Effect
You permanently gain +3 Health and +.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 100 Stacks)

Witchblade T3.png

Witchblade

Witchblade T3.png Witchblade
+15% Attack Speed
+10% Movement Speed
+200 Health
Passive Effect
Enemies hit by your basic attacks are cursed, receiving 15% Reduced healing, stacking up to 3 times and lasting 5s.

Enemy gods within 55 units have their Attack Speed reduced by 20%.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
Core

M Shoes oftheMagi.png

Shoes of the Magi

M Shoes oftheMagi.png Shoes of the Magi
+45 Magical Power
+10 Magical Penetration
+18% Movement Speed

Polynomicon T3.png

Polynomicon

Polynomicon T3.png Polynomicon
+75 Magical Power
+300 Mana
+12% Magical Lifesteal
Passive Effect
Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

DemonicGrip T3.png

Demonic Grip

DemonicGrip T3.png Demonic Grip
+60 Magical Power
+20% Attack Speed
Passive Effect
Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

HideoftheUrchin T3.png

Hide of the Urchin

HideoftheUrchin T3.png Hide of the Urchin
+35 Physical Protection
+35 Magical Protection
+250 Health
+250 Mana
Passive Effect
You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist (max. 10 Stacks).

Witchblade T3.png

Witchblade

Witchblade T3.png Witchblade
+15% Attack Speed
+10% Movement Speed
+200 Health
Passive Effect
Enemies hit by your basic attacks are cursed, receiving 15% Reduced healing, stacking up to 3 times and lasting 5s.

Enemy gods within 55 units have their Attack Speed reduced by 20%.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.
Starter
Damage

BancroftsTalon T3.png

Bancroft's Talon

BancroftsTalon T3.png Bancroft's Talon
+100 Magical Power
+20% Magical Lifesteal
Passive Effect
You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 15% Lifesteal at 25% Health.

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power
+30 MP5
Passive Effect
Increases Magical Power by 25%.

SpearofDesolation T3.png

Spear of Desolation

SpearofDesolation T3.png Spear of Desolation
+80 Magical Power
+20 Magical Penetration
+10% Cooldown Reduction
Passive Effect
If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 second.
Relic

Purification Relic.png

Purification

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

Sanctuary Relic.png

Sanctuary

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Sol Disapparate.png
Disapparate
As Sol kill one enemy god with the trail from Disapparate.
Achievement Combat Sol Supernova.png
Supernova
As Sol hit an enemy with all 8 strikes of super nova.


Trivia[edit | edit source]

  • Sol's skin Soulless Machine is a possible reference to Ghost in the Shell anime and film franchise.

Skins[edit | edit source]

Default
Default Skin card Release Date October 6, 2015
Type Standard
Cost Free
Requirements
Voicelines Sol voicelines
In Game Model
Extra Information
Supernova
Supernova Skin card Release Date October 6, 2015
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Sol voicelines
In Game Model
Extra Information
Polaris
Polaris Skin card Release Date January 12, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Sol voicelines
In Game Model
Extra Information
Epsolon
Epsolon Skin card Release Date March 1, 2016
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Sol voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was available for direct purchase between March 1, 2016 and July 4, 2016.
Meltdown
Meltdown Skin card Release Date September 13, 2016
Type Exclusive
Cost 200 Gems.png (Odyssey 2017 Chest)
Requirements
Voicelines Meltdown Sol voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Soulless Machine
Soulless Machine Skin card Release Date February 2, 2016
Type Limited Edition
Cost None
Requirements
Voicelines Soulless Machine Sol voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by unlocking all 4 items from the Rising Dawn.
Golden
Golden Skin card Release Date March 1, 2016
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date March 1, 2016
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date March 1, 2016
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 4.3.3934 (March 1, 2017)

  • Icons Sol A01.png Radiance
  • Fixed an issue where this wasn't proccing “On Heal” effects.
  • Decreased Cooldown from 15s → 13s.
  • Changed the Healing from 5/10/15/20/25% of Missing Health → 25% of Missing Health at all ranks.
  • Icons Sol A04.png Supernova
  • Increased Damage of successive hits from 20% → 30%.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Sol A03.png Disapparate
  • No longer provides immunity to Basic Attack Movement Penalty.
  • Increased Movement Speed buff from 20/25/25/25/30% → 20/25/30/35/40%.

SMITE Version 3.6.3346 (April 12, 2016)

  • Icons Sol A02.png Stellar Burst
  • Fixed an issue where Sol would lose Stellar Burst if she attacks as she goes incorporeal or stunned while firing.

SMITE Version 3.3.3273 (March 1, 2016)

  • General
  • Changed Disapparate achievement from "As Sol stun two or more enemy gods with the trail from Disapparate" → "As Sol kill one enemy god with the trail from Disapparate".
  • Icons Sol A02.png Stellar Burst
  • Resolved an issue where this ability did not correctly play its recovery time, allowing a followup basic attack much more quickly than intended. This also resolves an issue with animation and sound FX not playing.
  • Icons Sol A03.png Disapparate
  • This ability no longer stuns when she detonates.
  • Icons Sol A04.png Supernova
  • Improved warning deployable targeting FX to better indicate the hit area.

SMITE Version 3.1.3218.4 (February 5, 2016)

  • General
  • Fixed Soulless Machine glow issues.

SMITE Version 3.1.3217 (February 2, 2016)

  • Icons Sol A02.png Stellar Burst
  • This ability no longer counts as an in-hand attack for activating items, and deals normal ability damage.

SMITE Version 2.20.3140 (December 23, 2015)

  • General
  • Fixed Sol Stellar Burst rapidly hitting targets in certain situations.

SMITE Version 2.19.3115 (December 1, 2015)

  • General
  • Added achievements ‘Supernova’ and ‘Disapparate’.
  • Icons Sol A02.png Stellar Burst
  • Mana cost increased from 60/65/70/75/80 → 70/75/80/85/90.
  • Slow duration reduced from 2s → 1.5s.

SMITE Version 2.16.3039 (October 20, 2015)

  • Icons Sol Passive.png Unstable Manifestation
  • Reduced bonus basic attack damage at full Heat from 35% → 25%.
  • Reduced Magical Power bonus from 1% for every 3% Heat → 1% for every 4% Heat.
  • Reduced Attack Speed bonus from 1% for every 3% Heat → 1.2% for every 4% Heat.
  • Fixed overheating voice line not playing on Supernova skin.
  • Icons Sol A01.png Radiance
  • Reduced Damage from 30/60/90/120/150 → 30/50/70/90/110 per tick.
  • Fixed an issue where this ability would damage towers and structures.
  • Icons Sol A02.png Stellar Burst
  • Fixed an issue where item passives would double hit the initial target.
  • Fixed ability sometimes firing in the sky.
  • Fixed buff icon not flashing when ability in use.
  • Icons Sol A03.png Disapparate
  • This ability no longer cleanses Roots.
  • Fixed an issue where this ability would damage towers and structures.
  • Icons Sol A04.png Supernova
  • Increased explosion radius from 10 → 12.
  • Reduced time between blasts from 0.28s → 0.24s.

SMITE Version 2.15.3014 (October 6, 2015)

  • Sol has been added to the game.

Pre-release

  • Icons Sol Passive.png Unstable Manifestation
  • Reduced the in-hand bonus from 100% heat from +50 → +35% bonus damage.
  • Icons Sol A01.png Radiance
  • This ability can no longer be canceled.
  • Icons Sol A02.png Stellar Burst
  • Fixed an issue where this ability would not provide Lifesteal.
  • Icons Sol A03.png Disapparate
  • Fixed an issue where Sol could be executed during her incorporeal form.
  • Reduced the movement speed granted by this ability from 30/35/40/45/50 → 20/25/25/25/30%.
  • Icons Sol A04.png Supernova
  • Fixed an issue where this ability would not provide Lifesteal.


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NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
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