SMITE Version 1.0.2188.3

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T Ram Default Card.png

T Ram Default Icon.png New God: Rama - The Seventh Avatar of Vishnu[edit | edit source]

Icons Ram Passive.png Astral Quiver (Passive)[edit | edit source]

Rama's Astral Quiver generates an Astral Arrow every 15s. Also, every basic attack that Rama lands will reduce the amount of time to generate an arrow by 2s. Astral Arrows are used with his other abilities.

Icons Ram A01.png Astral Strike[edit | edit source]

Rama switches to a more powerful arrow that pierces and slows enemies by 20/25/30/35/40% for 1s and deals 10/20/30/40/50 bonus damage. This ability consumes 1 of Rama's Astral Arrows with every shot. Rama cannot toggle this ability if he has no Astral Arrows.
  • Cost: 1 Astral Arrow.

Icons Ram A02.png Pick Me Up[edit | edit source]

Passive: Any time an enemy is hit by an Astral Arrow there is a 10/20/30/40/50% chance that an Astral Arrow pickup will appear on the ground (Only procs on the first enemy hit by Astral Strike). The pickup adds one Arrow to Rama's Astral Arrow count.
Active: Rama gains 30/35/40/45/50% increased attack speed for 5s.
  • Cost: 80/85/90/95/100 mana.
  • Cooldown: 15/14/13/12/11 seconds.

Icons Ram A03.png Rolling Assault[edit | edit source]

Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next in-hand attack will consume an astral arrow that cripples the target for 1/1.25/1.5/1.75/2s and deals 20/40/60/80/100 bonus damage. Rama incurs no movement penalty during this shot.
  • Cost: 70/75/80/85/90 mana.
  • Cooldown: 12/11/10/9/8 seconds.

Icons Ram A04.png Astral Barrage[edit | edit source]

Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage: 50%, 75%, 100% of 250/350/450/550/650 (+80% of your physical power) and decreasing in AOE size: 30, 20, 10.
  • Cost: 100/110/120/130/140 mana.
  • Cooldown: 90 seconds.

Skins[edit | edit source]

Valiant One Rama Ra'merica Ra Metal Carnage Fenrir Iron Gamer Thor Golden Osiris
Valiant One Rama Ra'merica Ra Metal Carnage Fenrir Iron Gamer Thor Golden Osiris

T Ra RaMerica Icon.png Ra'merica Ra[edit | edit source]

  • For each sale of this skin, $2 will be donated to the American Red Cross. This is a seasonal skin, available only until July 14!

T Thor IronGaming Icon.png Iron Gamer Thor[edit | edit source]

  • Purchases of this skin will support Amateur LAN Tournaments run by Iron Gaming ([1]).

Ward Skins and Player Icons[edit | edit source]

  • Moai ward.
  • Sword in the Stone ward.
  • Added new “country flag” player icons.
Moai Sword in the Stone
Moai Ward Icon Sword in the Stone Ward Icon

Updated Cards[edit | edit source]

Jungle King Anhur Sacred Dragon Ao Kuang Bloodfire Hades
Jungle King Anhur Sacred Dragon Ao Kuang Bloodfire Hades

Misc[edit | edit source]

  • Your new free god rotation is: He Bo, Geb, Sun Wukong, Anhur, and Bastet!
  • Account Security
  • To improve account security, we've added support for choosing a secret question and creating an answer.
  • All players that are level 10 or greater will be prompted to provide a secret question and answer.
  • Item Builder
  • The Item Builder now defaults opening to the Custom selection.
  • Fixed an issue with the Item Builder not showing the price for an item, if it had been purchased in the previous match. Wierd.
  • Fixed an issue with custom item builds not loading properly for different gods.
  • Fixed an issue with being able to clear the ‘Standard’ loadout in Item Builder.
  • You can no longer add duplicate items to the same category. NOTE: You can have the same item in multiple categories, just not multiple times in 1 category.
  • Hitting ESC on the Item Builder now properly closes it instead of the entire gods page.
  • Watching the Twitch stream will no longer mute match notification sounds while in fullscreen.
  • The post game lobby Time statistic now matches the game clock, rather than including the pre-match lobby and pre-game prep time.
  • Co-Op bots now stagger their loading to reduce the strain on lower end machines.
  • “Top Stats” Screen
  • Keybinding for this screen has been changed to T by default.
  • This screen displays XP/Gold differentials for the two teams, and who has top Gold, XP, and Player Damage for each team.
  • End Of Match Lobby
  • Fixed an issue in Practice and Co-Op where damage and healing dealt to AI controlled gods was not being treated as “Player” damage.
  • AI Controlled bots now show up in the End of Match Lobby scoreboards.
  • Fixed a rare bug where selecting a skin could cause issues returning to a game you were disconnected from.
  • When selecting a god, it will now play the voice of the last remembered skin.
  • Chat Input is now restricted to 140 characters, so you cannot accidently type over what the server allows and have your message rejected.
  • Fixed an issue where Items which grant power based on a % of another stat weren't properly updating the scoreboard or end of match lobby.

League[edit | edit source]

  • Fixed an issue with Leaderboard sorting.
  • New art has been added for Season 2 Badges and Player Icons.
  • The rules around rapid-promotion have been adjusted, to not jump as aggressively on players with fewer games.
  • Fixed issue where some players promotion would not be saved properly

General Gameplay[edit | edit source]

  • Modified match lobby to have the highest MMR player on a team always in the top position. This allows for 1st pick and banning in Leagues. All other members in match lobby are sorted in a random fashion.
  • Fixed a bug with Taunts that would cause camera pitch to stutter. Players can now freely pitch the camera while taunted, but cannot turn it.
  • Fixed an issue where players in stealth could be permanently revealed. We think we got it this time… seriously.

Joust[edit | edit source]

  • Fixed an issue where 1v1 Challenge Queues were using the 3v3 Joust ruleset. Note that this only affects Challenge Queues, not 1v1 League.
  • Fixed an issue where 3v3 Co-Op Joust was mistakenly using the 1v1 ruleset, rather than the 3v3 ruleset. Note that this only affected Co-Op, and not Normal 3v3 queues.
  • For reference on the difference between the rulesets is that 1v1 Joust has:
  • Reduced respawn time.
  • No Deicides.
  • If a player disconnects, the match will be automatically forfeited after 2 minutes.

Siege[edit | edit source]

  • The Siege map has gone through an artistic overhaul.

Co-Op[edit | edit source]

  • Conquest is now available in a preliminary form. Significant work is still being done on AI.

Lobby Trading[edit | edit source]

  • When trading gods, the enter key will no longer accept trades. Hitting Enter will let you still chat while a trade is active on your screen.
  • You can no longer trade with a person that has declined your trade request. (NOTE: Is not enforced in Custom Matches)

Items[edit | edit source]

Ancile T3.png New Item: Ancile[edit | edit source]

  • +20 Physical Power, +50 Magical Protection. PASSIVE - You permanently gain +.5 Physical Power and +.25% Cooldown Reduction per stack, and receive 5 stacks per god kill and 1 stack per minion kill. (max. 60 stacks). Cost: 2400.
  • Ancile is a new Tier 3 item in the “Enchanted Buckler” item tree.

EnchantedBuckler T1.png New Item: Enchanted Buckler[edit | edit source]

  • +10 Physical Power, +10 Magical Protection. Cost: 820.
  • This is a new Tier 1 root item.

Polynomicon T3.png Polynomicon[edit | edit source]

  • Reduced magical power contribution to your next basic attack from 85% to 50%.

RoundShield T1.png Round Shield[edit | edit source]

  • Added 5 Physical Protection.

RunicShield T3.png Runic Shield[edit | edit source]

  • Physical Power increased from 20 to 25.
  • Moved to new “Enchanted Buckler” item tree.

ShieldofRegrowth T3.png Shield of Regrowth[edit | edit source]

  • Physical Power increased from 20 to 25.
  • Cost reduced from 2400 to 2250.
  • Moved to new “Enchanted Buckler” item tree.

WardedShield T2.png Warded Shield[edit | edit source]

  • No longer provides HP5.
  • Cost reduced from 1610 to 1450.
  • Moved to new “Enchanted Buckler” item tree.

ThrowingDagger T2.pngGoldenBow T3.png Throwing Dagger/Golden Bow[edit | edit source]

  • Cost reduced from 1450/2480 to 1300/2330.

Gods - Balance/Updates/Fixes[edit | edit source]

T Apollo Default Icon.png Apollo[edit | edit source]

  • Icons Apollo A04.png Across the Sky
  • Fixed a bug that would cause Apollo to get stuck on the ground when activating his ult next to a Janus portal.

T Artemis Default Icon.png Artemis[edit | edit source]

  • General
  • Fixed the arrow not appearing in her bow if you hold down left click to continuously basic attack.
  • Icons Artemis Fate.png Transgressors Fate
  • Fixed the trap animation persisting if the root ends early.
  • Traps now destroy immediately if a CC immune target walks over them.

T Bacchus Default Icon.png Bacchus[edit | edit source]

  • Icons Bachus A01.png Chug
  • Mana cost reduced from 50/80/110/140/170 to 40/65/90/115/140.

T Bastet Default Icon.png Bastet[edit | edit source]

  • Icons Bastet A02.png Razor Whip
  • Fixed a visual FX issue.

T Chaac Default Icon.png Chaac[edit | edit source]

  • Icons Chaac A01.png Thunder Strike
  • Fixed a bug that caused the visual effect to continue if interrupted while casting.

T Chronos Default Icon.png Chronos[edit | edit source]

  • Icons Chronos A04.png Rewind
  • Fixed an interaction issue with this ability and Portal.

T Cupid Default Icon.png Cupid[edit | edit source]

  • General
  • Updated targeters on the Lil' Devil skin.

T Fenrir Default Icon.png Fenrir[edit | edit source]

  • Icons Fenrir A04 Old.png Seething Howl
  • Physical Power Bonus increased from 10/20/30/40/50 to 10/25/40/55/70 per rank.
  • Icons Fenrir A02 Old.png Ragnarok
  • Damage increased from 150/225/300/375/450 to 200/275/350/420/500 per rank.

T Hades Default Icon.png Hades[edit | edit source]

  • Icons Hades DevourSouls.png Devour Souls
  • Blight detonated enemies now deal 50% of the damage to enemy gods, but still do full damage to other targets.

T Hercules Default Icon.png Hercules[edit | edit source]

  • Icons Hercules Passive.png Strength from Pain
  • Updated ability icon.

T Isis Default Icon.png Isis[edit | edit source]

  • Icons Isis A04.png Circle of Protection
  • The Fire Giant's lava will now appropriately charge the Circle's meter.

T Kumbhakarna Default Icon.png Kumbhakarna[edit | edit source]

  • Icons Kumbhakarna A03.png Mighty Yawn
  • Mesmerize duration reduced from 1.5/2/2.5/3/3.5 to 1/1.5/2/2.5/3.

T Mercury Default Icon.png Mercury[edit | edit source]

  • Icons Mercury A04.png Sonic Boom
  • Fixed a bug that caused him to run endlessly if cast from the spawn platform in assault.

T Scylla Default Icon.png Scylla[edit | edit source]

  • Icons Scylla A01.png Sic 'Em
  • Duration reduced from 1.25/1.5/1.75/2.0/2.25 to 1.15/1.3/1.45/1.6/1.75s.
  • Icons Scylla A02.png Crush
  • This ability now has a minimum travel time of 0.5s when used close to Scylla.
  • Previously, this was nearly instantaneous. The travel time at long range remains the same.

T Vulcan Default Icon.png Vulcan[edit | edit source]

  • Icons Vulcan A01b.png Magma Bomb
  • Fixed missing impact sound fx and hit particles.

T Xbalanque Default Icon.png Xbalanque[edit | edit source]

  • Icons Xbalanque A01.png Branching Bola
  • Being CC'd while Branching Bola is active will now deactivate it, and force it to be recast.

T Zeus Default Icon Old.png Zeus[edit | edit source]

  • Icons Zeus DetonateCharge Old.png Detonate Charge
  • Slow increased from 30% to 40%.



Source