Nemesis

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Nemesis
SkinArt Nemesis Default.jpg
Summary
Title: Goddess of Vengeance
Pantheon: NewUI Pantheon Greek.png Greek
Type: Melee,Physical
Class: NewUI Class Assassin.png Assassin
Pros: High Mobility
Difficulty: Average
Release date: February 6, 2014
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Nemesis voicelines
Voice actor: Amanda Doskocil
Stats
Health: 470 (+76)
Mana: 210 (+38)
Speed: 375 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+2.16%)
Basic Attack
Damage: 39 (+ 2.25)
+ 100% of Physical Power
Progression: 1/1/.75/1.25x damage and swing time
Protection
Physical: 11 (+3)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.7)
MP5: 4.3 (+0.4)
*Numbers in parentheses are the amount gained at each level

Nemesis is one of the playable Gods in SMITE.

Lore[edit | edit source]

Of arrogance and pride, the Greeks have but one word: hubris. It is a crime against Gods and Men, but a crime many commit with impunity. Even mighty Zeus is guilty. But when punishment is due, there is one from whom even the God of Thunder shrinks. She is Nemesis, the red-washed blade of Divine Retribution.

Recall the tale of Narcissus, so taken by his own beauty. Proudly, his visage was flaunted, to the detriment of all. Until, at last, he was led to a pond of crystal hue where his own reflection enraptured him. So long did he remain to gaze upon this self-image that hunger claimed his life. Thus does Nemesis respond to hubris. It is consequence equal to the crime.

Now, behold the war torn land, beset by the wrath of wanton Gods filling the air with blood and boasts. This battlefield is stained with hubris. Unwittingly, these foolish warriors have summoned their greatest adversary. Nemesis has come!

No longer will foul deeds engender success, no hoard of wealth held in undeserving hands, no legends told when falsely earned. Nemesis will unleash a tide of retribution. Punishment for the crime of hubris is death.

Abilities[edit | edit source]

Passive - Scales of Fate
Nemesis holds the scales of balance. Hitting enemies with Basic Attacks tips the scales in her favor, reducing the target's Physical and Magical power and increasing hers (Stacking). Notes:
 Bullet.png At max stacks, this passive reduces enemy Power by 24% and increases Nemesis' own Physical Power by the same amount.
 Bullet.png Power Gain: 6% per hit  Bullet.png Power Loss: 6% per hit
 Bullet.png Max Stacks: 4  Bullet.png Duration: 5s
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Swift Vengeance
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes. Notes:
 Bullet.png This ability deals a total of 100/160/220/280/340 (+50% of your physical power) damage.
 Bullet.png Other abilities and basic attacks can be used between dashes by cancelling then reactivating the ability before the duration is up.
 Bullet.png Damage: 50/80/110/140/170 (+25% of your physical power)  Bullet.png Ability Type: Dash
 Bullet.png Cooldown: 14 seconds  Bullet.png Cost: 50/60/70/80/90 mana

Ability Video

2nd Ability - Slice and Dice
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s. Notes:
 Bullet.png At the center, this ability deals 80/130/180/230/280 (+50% of your physical power) damage.
 Bullet.png Damage: 40/65/90/115/140 (+25% of your physical power)  Bullet.png Slow: 30/35/40/45/50%
 Bullet.png Ability Type: Cone  Bullet.png Cooldown: 13 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Retribution
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield. Notes:
 Bullet.png This ability does not protect Nemesis from being killed by an ability that executes under a health threshold.
 Bullet.png Damage Reflect: 30/35/40/45/50% of damage received  Bullet.png Healing: 60/70/80/90/100% of damage received
 Bullet.png Shield Health: 100/200/300/400/500  Bullet.png Duration: 2s
 Bullet.png Ability Type: Buff  Bullet.png Cooldown: 16 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Divine Judgement
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time. Notes:
 Bullet.png Damage: 20/25/30/35/40% of current HP  Bullet.png Protections: 50%
 Bullet.png Move Speed: 15/15/20/20/25%  Bullet.png Target Debuff Duration: 5s
 Bullet.png Nemesis Buff Duration: 8s  Bullet.png Ability Type: Buff
 Bullet.png Cooldown: 90/85/80/75/70 seconds  Bullet.png Cost: 90/95/100/105/110 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Wrath Relic.png

Wrath

Wrath Relic.png Hand of the Gods
Active Effect
Using this item deals 300 + 10 per God Level damage to a single enemy minion, jungle monster or jungle boss within 15 units. The target will be the one with the highest maximum health. The relic's Cooldown will be reduced by 30s if you kill a jungle mob with it.
Active Cooldown
120 seconds

BumbasMask 128.png

Bumba's Mask

BumbasMask 128.png Bumba's Mask
+50 Health
+50 Mana
Passive Effect
Your Basic Attacks deal +15 True Damage and your Abilities +15% Damage versus Jungle Camps. When a jungle monster is killed: only the closest ally god in assist range with Bumba's Mask will be healed for 15% of the monster's health, restored 25 Mana, and given and additional 4 gold.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Damage

StoneCuttingSword T3.png

Stone Cutting Sword

StoneCuttingSword T3.png Stone Cutting Sword
+50 Physical Power
+10% Movement Speed
Passive Effect
Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

Qins Sais.png

Qin's Sais

Qins Sais.png Qin's Sais
+40 Physical Power
+15% Attack Speed
Passive Effect
On Basic Attack hits, deal Physical Damage equal to 4% of the target's maximum Health. This only affects gods.
Relic

Purification Relic.png

Purification

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

CursedAnkh Relic.png

Curse

CursedAnkh Relic.png Cursed Ankh
Active Effect
Using this item reduces the Healing received by all enemy gods within 55 units by 50% for 10s.
Active Cooldown
120 seconds

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction

Ichaival T3.png

Ichaival

Ichaival T3.png Ichaival
+30% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10 and reduces your target's Physical Power from items by 10, for 3s. (Max. 3 Stacks)
Defensive

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+35 Physical Power
+15 Physical Protection
+15 Magical Protection
Passive Effect
While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Protections.

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

BulwarkofHope T3.png

Bulwark of Hope

BulwarkofHope T3.png Bulwark of Hope
+60 Magical Protection
+200 Health
+20% Crowd Control Reduction
Passive Effect
When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Consumable

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction

Ichaival T3.png

Ichaival

Ichaival T3.png Ichaival
+30% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10 and reduces your target's Physical Power from items by 10, for 3s. (Max. 3 Stacks)
Defensive

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+35 Physical Power
+15 Physical Protection
+15 Magical Protection
Passive Effect
While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Protections.

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

BulwarkofHope T3.png

Bulwark of Hope

BulwarkofHope T3.png Bulwark of Hope
+60 Magical Protection
+200 Health
+20% Crowd Control Reduction
Passive Effect
When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Starter
Damage

StoneCuttingSword T3.png

Stone Cutting Sword

StoneCuttingSword T3.png Stone Cutting Sword
+50 Physical Power
+10% Movement Speed
Passive Effect
Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

Qins Sais.png

Qin's Sais

Qins Sais.png Qin's Sais
+40 Physical Power
+15% Attack Speed
Passive Effect
On Basic Attack hits, deal Physical Damage equal to 4% of the target's maximum Health. This only affects gods.
Relic

Purification Relic.png

Purification

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

Sanctuary Relic.png

Sanctuary

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Nemesis BackatYou.png
Back at Ya
As Nemesis kill an enemy using the damage reflect from Retribution.
Achievement Combat Nemesis ThesearemyProtections.png
Those are my Protections
As Nemesis steal away 500 protections using Divine Judgement during a single match.


Trivia[edit | edit source]

  • Nemesis was originally a Warrior but was reclassified with SMITE Version 1.0.2151.3 and became an Assassin.
  • Nemesis' VER VGS command, "You rock, but don't get cocky.", could be a reference to the quote made by Han Solo in the movie Star Wars Episode IV: A New Hope.
  • One of Nemesis Blind Vengeance skin's jokes, "Has anyone been able to find Hidden Leaf Village?", is a reference to the Japanese manga series Naruto.
  • One of Nemesis Blind Vengeance skin's taunts, "I'm the white void, I'm the cold steel, I'm the just sword!", is a reference to the character Hakumen from the BlazBlue fighting game series.

Skins[edit | edit source]

Default
Default Skin card Release Date February 6, 2014
Type Standard
Cost Free
Requirements
Voicelines Nemesis voicelines
In Game Model
Extra Information
No Mercy
No Mercy Skin card Release Date February 6, 2014
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Nemesis voicelines
In Game Model
Extra Information
Red Vengeance
Red Vengeance Skin card Release Date May 10, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Nemesis voicelines
In Game Model
Extra Information
Blind Vengeance
Blind Vengeance Skin card Release Date May 9, 2014
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Blind Vengeance Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
AFK
AFK Skin card Release Date May 12, 2015
Type Exclusive
Cost 300 Gems.png (AFK Chest)
Requirements
Voicelines Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Leona JPF
Leona JPF Skin card Release Date January 7, 2016
Type Exclusive
Cost Requires Skin code
Requirements
Voicelines Leona JPF Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin is unlocked with a special code awarded for playing Jetpack Fighter with a mobile device and linking a Hi-Rez account to it. It will also unlock a special music theme.
 Bullet.png This skin can be obtained as a rare roll from certain Treasure Chests.
Silent Blade
Silent Blade Skin card Release Date March 15, 2016
Type Exclusive
Cost None (Undying Chest)
Requirements
Voicelines Blind Vengeance Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Executioner
Executioner Skin card Release Date April 28, 2015
Type Limited Edition
Cost None
Requirements
Voicelines Executioner Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by gaining at least 1000 fantasy points in the Season Ticket 2015.
Modern Mercenary
Modern Mercenary Skin card Release Date February 1, 2017
Type Limited Edition
Cost 400 Gems.png (Season Ticket 2017 Spring Pass)
Requirements
Voicelines Modern Mercenary Nemesis voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by purchasing the Season Ticket 2017 Spring Pass.
Golden
Golden Skin card Release Date March 19, 2014
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date March 19, 2014
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

Achievements Thumb Summary.png

SMITE Version 4.6.4008.1 (April 12, 2017)

  • General
  • Fixed an issue where Nemesis couldn't use her second dash if her Mana was below a certain amount.

SMITE Version 4.5.3980 (March 31, 2017)

  • Icons Nemesis A01.png Swift Vengeance
  • Updated description.

SMITE Version 4.5.3978.2 (March 28, 2017)

  • Icons Nemesis A01.png Swift Vengeance
  • Nemesis can now use Abilities and Basic Attacks in between her first and second dash. Her second dash still goes on Cooldown after 2 seconds.

SMITE Version 3.18.3651 (September 27, 2016)

  • Icons Nemesis A04.png Divine Judgement
  • Damage Reduced from 30/35/40/45/50% Of target's current health → 20/25/30/35/40% of target's current health.
  • Slow and Movement speed decreased from 25% at all ranks → 15/15/20/20/25%.

SMITE Version 3.17.3628 (September 13, 2016)

  • Icons Nemesis A04.png Divine Judgement
  • Increased Cooldown from 70s at all ranks → 90/85/80/75/70s.

SMITE Version 3.8.3391.2 (May 10, 2016)

  • Icons Nemesis Passive.png Scales of Fate
  • Increased Power Gain and Power Loss from 4% → 6%.
  • Icons Nemesis A04.png Divine Judgement
  • Increased Protection stealing from 30/35/40/45/50% → 50% at all ranks.

SMITE Version 3.1.3217 (February 2, 2016)

  • Icons Nemesis Passive.png Scales of Fate
  • Passive Changed: Nemesis holds the scales of balance. Hitting enemies with Basic Attacks reduces their Physical or Magical power by 4% per hit, while increasing her own Physical Power by 4% (max 4 stacks).
  • Icons Nemesis A04.png Divine Judgement
  • Reduced cooldown from 90 → 70s.

SMITE Version 2.15.3014 (October 6, 2015)

  • Icons Nemesis A03.png Retribution
  • Reduced Cooldown from 18 → 16.

SMITE Version 2.12.2920.2 (August 19, 2015)

  • General
  • Fixed AFK skin playing Gamma Slam voice.
  • Icons Nemesis A03.png Retribution
  • Fixed an issue that caused Nemesis to go invisible on some clients.

SMITE Version 2.9.2833.1 (June 30, 2015)

  • Icons Nemesis A03.png Retribution
  • Updated tooltip with correct healing values.

SMITE Version 2.7.2766 (June 2, 2015)

  • Icons Nemesis Passive.png Scales of Fate
  • Nemesis now gains the flat value of the power she steals now, rather than percentage of her existing power. In addition, enemies now appropriately only lose item power.

SMITE Version 2.6.2742.1 (May 15, 2015)

  • General
  • Fixed Nemesis Executioner skin showing as Standard Nemesis to other players and Solo Practice.

SMITE Version 2.6.2740 (May 12, 2015)

  • General
  • Executioner Nemesis now has Crowd Control immunity glow.

SMITE Version 1.0.2151.3 (May 28, 2014)

  • General
  • Nemesis has been reclassified as an Assassin, to better fit her kit design and play style.
  • Starting Health reduced from 475 to 470.
  • Health per level reduced from 82 to 76.
  • Attack speed per level increased from 2 to 2.16.
  • Base Physical Protection decreased from 17 to 11.

SMITE Version 1.0.2106 (April 23, 2014)

  • Icons Nemesis A03.png Retribution
  • This ability now functions as a shield with health maximum of 100/200/300/400/500 per rank.
  • The damage reflection and self healing will only happen on damage absorbed by the shield, and only on damage from gods.
  • Duration of shield increased from 1s to 2s.
  • This shield will not stack with any other shield. (ex: Geb's Stone Shield).

SMITE Version 1.0.2091 (April 16, 2014)

  • Icons Nemesis A02.png Slice and Dice
  • Cooldown increased from 10s to 13s.
  • Icons Nemesis A03.png Retribution
  • No change. However, this ability is being worked on for a more substantial adjustment next patch.
  • Icons Nemesis A04.png Divine Judgement
  • Duration of buff changed from 10s to 8s.

SMITE Beta Version 0.1.2015.1 (March 5, 2014)

  • Icons Nemesis Passive.png Scales of Fate
  • Fixed an issue in which a killing melee blow was not granting a passive stack.

SMITE Beta Version 0.1.1989.2 (February 20, 2014)

  • Icons Nemesis Passive.png Scales of Fate
  • Fixed an issue in which the effect was not stacking correctly (allowing too many stacks).

SMITE Beta Version 0.1.1988.3 (February 19, 2014)

  • General
  • Updated melee trails and hit impacts for No Mercy skin.
  • Icons Nemesis Passive.png Scales of Fate
  • This ability now steals 3% of power from targets hit (stacking up to 3 times). Stolen magical power is converted to physical power for Nemesis at one half the value.
  • Example: Nemesis hits a Mage target with 200 magical power one time with a basic attack. She steals 3% of their magical power (6 total), converting it to 3 physical power for herself.
  • Icons Nemesis A02.png Slice and Dice
  • Cooldown increased from 7s to 10s.
  • Icons Nemesis A04.png Divine Judgement
  • The movement speed buff and debuff is now 25% (previously 30/35/40/45/50%).

SMITE Beta Version 0.1.1970.1 (February 11, 2014)

  • Icons Nemesis Passive.png Scales of Fate
  • Reduced power reduction/increase from 5% per stack to 3% per stack.
  • Icons Nemesis A02.png Slice and Dice
  • Reduced slow from 50% at all ranks to 30/35/40/45/50%.
  • Icons Nemesis A03.png Retribution
  • Cooldown increased from 12s to 18s.
  • Gold fury, Fire Giant, Guardians, etc. no longer trigger damage reflect while the shield is active.

SMITE Beta Version 0.1.1969.1 (February 7, 2014)

  • Icons Nemesis A01.png Swift Vengeance
  • Reduced damage scaling from 50% per hit to 25%.
  • Icons Nemesis A02.png Slice and Dice
  • Reduced damage scaling from 50% per hit to 25%.

SMITE Beta Version 0.1.1969 (February 7, 2014)

  • Icons Nemesis A03.png Retribution
  • Fixed an issue in which Retribution would not go properly into cooldown if Aegis was used during the ability.
  • Modified the tooltip to properly reflect that NPC damage reflects and heals at 100% of damage received (at all levels).

SMITE Beta Version 0.1.1968 (February 6, 2014)

  • Nemesis has been added to the game.


NewUI Pantheon Celtic.png Celtic Cernunnos  Bullet.png  The Morrigan
NewUI Pantheon Chinese.png Chinese Ao Kuang  Bullet.png  Chang'e  Bullet.png  Da Ji  Bullet.png  Erlang Shen  Bullet.png Guan Yu  Bullet.png  He Bo  Bullet.png  Hou Yi  Bullet.png  Jing Wei  Bullet.png  Ne Zha  Bullet.png  Nu Wa  Bullet.png  Sun Wukong  Bullet.png  Xing Tian  Bullet.png  Zhong Kui
NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Pantheon Greek.png Greek Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Ganesha  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
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NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
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