Match of the Day
Description[edit | edit source]
The Match of the Day (originally titled "Mode of the Day") was introduced December 21, 2012 in SMITE Closed Beta Version 0.1.1267.0 (the Xbalanque patch). As its name suggests, the mode (MotD for short) is changed daily by Hi-Rez Studios. The MotD was retitled as the Match of the Day in 2013. Beginning in April 2013, Assault game types were added to the Match of the Day. Conquest mode matches were later added back into the MotD rotation. Eventually, all game modes became available.
Starting in October 2014, two new functions were added to the MotD, one being the CDR modifier, which involves all players starting with a set amount of Cooldown Reduction and sometimes being able to reach 80% CDR, and the other function being the reverse pick modifier, allowing teams to pick their opponent's Gods for them.
On August 4, 2015, it was made possible to allow or force certain skins to be used (even if they are not owned), allowing more creative MoTD's.
Play time varies on chosen game mode, with most being shorter than their normal counterparts due to many game modes starting at a higher level or with more gold, or a greater amount of XP and Gold Spooling.