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Kumbhakarna

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Kumbhakarna
T Kumbhakarna Default Card.png
Summary
Title: The Sleeping Giant
Pantheon: NewUI Pantheon Hindu.png Hindu
Type: Melee, Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Release date: April 16, 2014
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Kumbhakarna voicelines
Details
Health: 490 (+100)
Mana: 200 (+34)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+1.2%)
Basic Attack
Damage: 38 + 1.5 (+ 20% of Magical Power)
Progression: 1/.75/1.25 damage
Protection
Physical: 18 (+3.2)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.75)
MP5: 4.6 (+0.42)
*Numbers in parentheses are the amount gained at each level

Lore[edit | edit source]

Do you hear it? That distant rumble like thunder across the mountains? Like pitched battle from miles away? Like a stampede of elephants across the plains? Know it is none of these things. That rumble you hear is the bellowing snore of Kumbhakarna, the Sleeping Giant.

Quick with a laugh, honest with friends, but devastating in battle, Kumbhakarna embodies the traits of a hero, but loyalty to his tyrant brother, Ravana, often leads him to the wrong side.

So jovial and pious is he, that when granted a boon by Brahma, Kumbhakarna wished to take Indra's place and rule the Heavens. Indra was jealously threatened, convinced Brahma would let the good-natured giant usurp him, and magically twisted Kumbhakarna's tongue at the last second. Instead of asking for “Indraasana” (Indra's Seat), he asked for “Nidraasana,” ... to sleep.

Now, Kumbhakarna is a dozing behemoth, waking only once every six months. Yet, Ravana is concerned with the growing fervor of the battle between gods and demons, sensing his dominion slipping. Prematurely, he has awoken his brother and pressed him to fight. Though reluctant, as if he knows his brother's stance is unjust, Kumbhakarna fights out of loyalty and a warrior's code.

Now, that rumbling you hear, it is not his snores, but Kumbhakarna's mighty roar. Or was that a yawn?

Skills[edit | edit source]

Passive - Sleepy
Kumbhakarna does not die when he reaches 0 health, instead he falls asleep. He will awaken after 8s at 25% health and mana, unless hit with 6 basic attacks (+1 every 5 levels) while sleeping. This passive has a 240s cooldown. Notes:
 Bullet.png At max level, it takes 10 basic attacks to kill Kumbhakarna when his passive is active.
 Bullet.png Kumbhakarna's passive will also be activated when he'd normally die by abilities that execute a god under certain health threshold.
 Bullet.png Ability Type: Passive
1st Ability - Throw Back
Kumbhakarna sleepily runs forward. If he hits an enemy he stops and deals damage. If the enemy is a minion, he throws them, dealing increased damage to each enemy they hit. Notes:
 Bullet.png Damage: 70/140/210/280/350 (+50% of your magical power)  Bullet.png Flying Minion Damage: 90/160/230/300/370 (+60% of your magical power)
 Bullet.png Ability Type: Dash  Bullet.png Affects: Enemies
 Bullet.png Range: 45  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 60/65/70/75/80 mana
2nd Ability - Groggy Strike
Kumbhakarna smashes down, damaging all enemies in front of him and rooting them. Notes:
 Bullet.png Damage: 50/90/130/170/210 (+50% of your magical power)  Bullet.png Root Duration: 1.5s
 Bullet.png Ability Type: Line  Bullet.png Affects: Enemies
 Bullet.png Range: 40  Bullet.png Cooldown: 10 seconds
 Bullet.png Cost: 50/55/60/65/70 mana
3rd Ability - Mighty Yawn
Kumbhakarna lets out a mighty Yawn that mesmerizes all enemies in range. If awakened early, enemies have their Attack Speed and Movement Speed slowed. Kumbhakarna may use this ability while asleep. Notes:
 Bullet.png Mez Duration: 1/1.5/2/2.5/3s  Bullet.png Slow Duration: 1/1.25/1.5/1.75/2s
 Bullet.png Slow: 40%  Bullet.png Attack Speed Debuff: 30/35/40/45/50%
 Bullet.png Ability Type: Area  Bullet.png Affects: Enemies
 Bullet.png Radius: 25  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 70/75/80/85/90 mana
Ultimate - Epic Uppercut
Kumbhakarna moves forward, stops at the first enemy god he encounters, and delivers a massive melee attack that uppercuts the enemy directly into the air. When the enemy lands, it deals area damage and causes knockup to enemies nearby. Notes:
 Bullet.png The dash from this ability lasts 0.4s.
 Bullet.png Initial Damage: 75/100/125/150/175 (+15% of your magical power)  Bullet.png Landing Damage: 225/300/375/450/525 (+40% of your magical power)
 Bullet.png Knockup Time: 2.2s  Bullet.png Ability Type: Dash
 Bullet.png Affects: Enemies  Bullet.png Range: 30
 Bullet.png Cooldown: 60 seconds  Bullet.png Cost: 100 mana

Recommended Items[edit | edit source]

Starter

MarkoftheVanguard T1.png

Mark of the Vanguard

MarkoftheVanguard T1.png Mark of the Vanguard
+5 Physical Protection

+5 Magical Protection

+150 Health

Passive Effect
All damage taken is reduced by 5.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

MultiPotion.png

Multi Potion

MultiPotion.png Multi Potion
Active Effect
This consumable heals 125 health and 75 mana over 25 seconds.

Aoeminiondamage.png

Hand of the Gods

Aoeminiondamage.png Hand of the Gods
Active Effect
Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health.

Active Cooldown
90 seconds

Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power

+50 Magical Protection

Passive Effect
Reduces the Magical Protection of enemies within 55 units by 15.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power

+300 Mana

Passive Effect
When a god takes damage from your abilities, they take 15% of their maximum health in additional damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum health. This can only occur once every 60 seconds.

GemofIsolation T3.png

Gem of Isolation

GemofIsolation T3.png Gem of Isolation
+70 Magical Power

+250 Health

+250 Mana

Passive Effect
Enemies hit by your damaging abilities will move 25% slower for 2 seconds.

Active

Aoeminiondamage.png

Wrath of the Gods

Aoeminiondamage.png Wrath of the Gods
Active Effect
Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Target is always the one with the highest maximum health. This item deals 900 damage to jungle bosses. Subsequent effects from your team on the same target will deal 50% damage.

Active Cooldown
60 seconds

FriendlyMovementBuff 01.png

Heavenly Agility

FriendlyMovementBuff 01.png Heavenly Agility
Active Effect
Using this item buffs all allies Movement Speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration.

Active Cooldown
90 seconds

Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+30 Magical Power

+15% Cooldown Reduction

+18% Movement Speed

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+300 Health

+60 Magical Protection

Passive Effect
All allies within 70 units gain +20 Physical Protections and +20 MP5.

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health

+55 Physical Protection

Passive Effect
All allies within 70 units gain +20 Magical Protections and +25 HP5.

Defensive

HideoftheUrchin T3.png

Hide of the Urchin

HideoftheUrchin T3.png Hide of the Urchin
+45 Physical Protection

+45 Magical Protection

+250 Health

+250 Mana

Passive Effect
You gain +2 Magical Protection and +2 Physical Protection for each god kill or assist (max. 10 Stacks).

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 90 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+10% Cooldown Reduction

+10% Attack Speed

+10% Movement Speed

Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+30 Magical Power

+15% Cooldown Reduction

+18% Movement Speed

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health

+55 Physical Protection

Passive Effect
All allies within 70 units gain +20 Magical Protections and +25 HP5.

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+300 Health

+60 Magical Protection

Passive Effect
All allies within 70 units gain +20 Physical Protections and +20 MP5.

Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 90 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+10% Cooldown Reduction

+10% Attack Speed

+10% Movement Speed

Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

HideoftheUrchin T3.png

Hide of the Urchin

HideoftheUrchin T3.png Hide of the Urchin
+45 Physical Protection

+45 Magical Protection

+250 Health

+250 Mana

Passive Effect
You gain +2 Magical Protection and +2 Physical Protection for each god kill or assist (max. 10 Stacks).

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
This consumable increases your magical power by 50 for 5 minutes or until you are killed.

Starter
Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power

+50 Magical Protection

Passive Effect
Reduces the Magical Protection of enemies within 55 units by 15.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power

+300 Mana

Passive Effect
When a god takes damage from your abilities, they take 15% of their maximum health in additional damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum health. This can only occur once every 60 seconds.

GemofIsolation T3.png

Gem of Isolation

GemofIsolation T3.png Gem of Isolation
+70 Magical Power

+250 Health

+250 Mana

Passive Effect
Enemies hit by your damaging abilities will move 25% slower for 2 seconds.

Active

FriendlyMovementBuff 01.png

Heavenly Agility

FriendlyMovementBuff 01.png Heavenly Agility
Active Effect
Using this item buffs all allies Movement Speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration.

Active Cooldown
90 seconds

Aoeminiondamage.png

Wrath of the Gods

Aoeminiondamage.png Wrath of the Gods
Active Effect
Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Target is always the one with the highest maximum health. This item deals 900 damage to jungle bosses. Subsequent effects from your team on the same target will deal 50% damage.

Active Cooldown
60 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Trivia[edit | edit source]

  • Kumbhakarna's victory screen makes references to Tunak Tunak Tun's music video.
  • Kumbhakarna's Rip Van Kumbha skin is a reference to the short story Rip Van Winkle.

Skins[edit | edit source]

Default
Default Skin card Release Date April 16, 2014
Status Available
Cost Free
Requirements
Voicelines Kumbhakarna voicelines
In Game Model
Extra Information

Rip Van Kumbha
Rip Van Kumbha Skin card Release Date April 16, 2014
Status Available
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Kumbhakarna voicelines
In Game Model
Extra Information

Pajama Party
Pajama Party Skin card Release Date October 1, 2014
Status Available
Cost 400 Gems.png
Requirements
Voicelines Pajama Party Kumbhakarna voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.

Kumbhalayan Yeti
Kumbhalayan Yeti Skin card Release Date May 12, 2015
Status Exclusive, Available
Cost 200 Gems.png (Yeti Chest)
Requirements
Voicelines Kumbhalayan Yeti Kumbhakarna voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Golden
Golden Skin card Release Date May 14, 2014
Status Available
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date May 14, 2014
Status Available
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Status Available
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information


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