Do you hear it? That distant rumble like thunder across the mountains? Like pitched battle from miles away? Like a stampede of elephants across the plains? Know it is none of these things. That rumble you hear is the bellowing snore of Kumbhakarna, the Sleeping Giant.
Quick with a laugh, honest with friends, but devastating in battle, Kumbhakarna embodies the traits of a hero, but loyalty to his tyrant brother, Ravana, often leads him to the wrong side.
So jovial and pious is he, that when granted a boon by Brahma, Kumbhakarna wished to take Indra's place and rule the Heavens. Indra was jealously threatened, convinced Brahma would let the good-natured giant usurp him, and magically twisted Kumbhakarna's tongue at the last second. Instead of asking for “Indraasana” (Indra's Seat), he asked for “Nidraasana,” ... to sleep.
Now, Kumbhakarna is a dozing behemoth, waking only once every six months. Yet, Ravana is concerned with the growing fervor of the battle between gods and demons, sensing his dominion slipping. Prematurely, he has awoken his brother and pressed him to fight. Though reluctant, as if he knows his brother's stance is unjust, Kumbhakarna fights out of loyalty and a warrior's code.
Now, that rumbling you hear, it is not his snores, but Kumbhakarna's mighty roar. Or was that a yawn?
Kumbhakarna does not die when he reaches 0 health, instead he falls asleep. He will awaken after 8s at 25% health and mana, unless hit with 6 basic attacks (+1 every 5 levels) while sleeping. This passive has a 240s cooldown.
Kumbhakarna sleepily runs forward. If he hits an enemy he stops and deals 70/140/210/280/350 (+50% of your magical power) damage. If the enemy is a minion, he throws them, dealing 90/160/230/300/370 (+60% of your magical power) bonus damage to each enemy they hit.
Cost: 60/65/70/75/80 mana.
Cooldown: 15 seconds.
Kumbhakarna smashes down, dealing 50/90/130/170/210 (+50% of your magical power) damage to all enemies infront of him and rooting them for 1.5s.
Cost: 50/55/60/65/70 mana.
Cooldown: 10 seconds.
Kumbhakarna lets out a mighty yawn that mesmerizes all enemies in a 20ft radius for 1/1.5/2/2.5/3s. If awakened early, enemies are slowed by 40% for 1/1.25/1.5/1.75/2s. Kumbhakarna may use this ability while asleep.
Cost: 70/75/80/85/90 mana.
Cooldown: 18 seconds.
Kumbhakarna moves forward, stops at the first enemy god he encounters, and delivers a massive melee attack that uppercuts the enemy directly into the air for 2.2s. When the enemy lands, it deals 300/400/500/600/700 (+50% of your magical power) area damage and causes knockup to enemies nearby.
Deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Titans are also always hit. This will automatically kill the Fire Giant or Gold Fury if they are at or below 25% health.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Curse, Inc. and is not affiliated with the game publisher.