Items

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Items are objects and artifacts that provide special benefits and/or abilities to a god beyond their basic capabilities. They are only sold at the store at the fountains on each base. Items cost gold, and they can be sold back for 66% of the original cost. (However, they can be sold for their full price as long as the player has not left their fountain or used the item.) Items are arranged in several categories: Consumable items, Relics, and Passive items, which are subclassified in Starter, Offensive, Defensive and Utility items. Passive items have branching tiers that allow players to upgrade them into different, stronger versions of the original item which can then be upgraded once more.

A list with all current items sorted in different categories (like type, tier or the stats they provide) can be found here: List of items.

Consumable items[edit | edit source]

Consumables are one-time use items that are removed after they are activated. Each god can only carry two different consumables at a time, but most allow of players to carry multiple quantities of each one. Wards and Sentry Wards are an exception to this as players can only carry two wards and one sentry ward at any time.

Chalices are early game consumables that allow players to invest an initially large amount of Gold for a stack of Potions or Wards that can be refilled by returning to base. However, selling these yields no Gold if the player leaves their fountain or spends any charges.

HealthPotion.png Healing Potion (50)

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png Mana Potion (50)

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

MultiPotion.png Multi Potion (50)

MultiPotion.png Multi Potion
Active Effect
This consumable heals 125 Health and 75 Mana over 25 seconds.

Icons Wards Basic 01.png Ward (50)

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

Icons Wards Consumable 01.png Sentry Ward (120)

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.

Container ChaliceofHealing.png Chalice of Healing (300)

Container ChaliceofHealing.png Chalice of Healing
Active Effect
This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Container ChaliceofMana.png Chalice of Mana (300)

Container ChaliceofMana.png Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

Container ChaliceoftheOracle.png Chalice of the Oracle (400)

Container ChaliceoftheOracle.png Chalice of the Oracle
Active Effect
This consumable places a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Comes with 2 uses that are refilled if you enter the Fountain, sells for 0 gold.

MagicPowerBuff 01.png Potion of Magical Might (500)

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

PhysicalPowerBuff 01.png Potion of Physical Might (500)

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

ElixirofDefense T3.png Elixir of Defense (3000)

ElixirofDefense T3.png Elixir of Defense
Active Effect
This consumable increases your Magical and Physical Protections by 50 for 5 minutes or until you are killed.

ElixirofPower T3.png Elixir of Power (3000)

ElixirofPower T3.png Elixir of Power
Active Effect
This consumable increases your Magical and Physical Power by 25% for 5 minutes or until you are killed.

Relics[edit | edit source]

Relics grant the player new abilities like becoming invulnerable for a short duration or reducing the healing received by nearby enemies. Relics must be activated for them to have an effect. Once used they will go onto cooldown before they can be used again. Relics are free, but players can only have two Relics at a time. The first Relic slot is unlocked at level 1, and the second Relic slot is unlocked at level 12. After acquiring one, it cannot be removed from the player's inventory if they have left the fountain or used the Relic. Relics can be upgraded with 500 gold, increasing their potency. The increased effect is usually noted on the upgraded version in yellow.

Sanctuary Relic.png Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Frenzy Relic.png Belt of Frenzy

Frenzy Relic.png Belt of Frenzy
Active Effect
Using this item grants all allied gods within 70 units 10% increased Damage dealth to all targets and 15% Attack Speed increase for 5 seconds. While active they also gain 10% additional increased Damage toward Objectives.
Active Cooldown
120 seconds

BracerofUndoing Relic.png Bracer of Undoing

BracerofUndoing Relic.png Bracer of Undoing
Active Effect
Using this item subtracts 3s from all abilities currently on Cooldown and restores 50% Health and Mana lost within the last 5s.
Active Cooldown
120 seconds

CursedAnkh Relic.png Cursed Ankh

CursedAnkh Relic.png Cursed Ankh
Active Effect
Using this item reduces the Healing received by all enemy gods within 55 units by 50% for 10s.
Active Cooldown
120 seconds

Wrath Relic.png Hand of the Gods

Wrath Relic.png Hand of the Gods
Active Effect
Using this item deals 300 + 10 per God Level damage to a single enemy minion, jungle monster or jungle boss within 15 units. The target will be the one with the highest maximum health. The relic's Cooldown will be reduced by 30s if you kill a jungle mob with it.
Active Cooldown
120 seconds

Sprint Relic.png Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
140 seconds

HorrificEmblem Relic.png Horrific Emblem

HorrificEmblem Relic.png Horrific Emblem
Active Effect
Using this item Slows the Movement Speed of all enemy gods within 35 units by 40% for 5s. Their Attack Speed is also reduced by 25% for the duration.
Active Cooldown
130 seconds

Shell Relic.png Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item increases the Magical and Physical Protections of allied gods within 35 units by 30 for 5 seconds. Also, all damage taken is reduced by 5%.
Active Cooldown
140 seconds

Meditation Relic.png Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Phantom Relic.png Phantom Veil

Phantom Relic.png Phantom Veil
Active Effect
Using this item allows you and allied gods within 35 units to pass through players and player made objects for 5s. It also grants 40% Crowd Control and Knockup Immunity for the duration.
Active Cooldown
150 seconds

Purification Relic.png Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

ShieldofThorns Relic.png Shield of Thorns

ShieldofThorns Relic.png Shield of Thorns
Active Effect
Using this item reflects 50% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage.
Active Cooldown
120 seconds

SunderingSpear Relic.png Sundering Spear

SunderingSpear Relic.png Sundering Spear
Active Effect
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage + 12 Damage per God level, and increases their damage taken by 10% for 5s.
Active Cooldown
120 seconds

TeleportGlyph Relic.png Teleport Glyph

TeleportGlyph Relic.png Teleport Glyph
Active Effect
Using this item allows you to teleport to any allied tower or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control.
Active Cooldown
200 seconds

Passive items[edit | edit source]

Passive items are the most prevalent. Each one provides a bonus to one or more stats like Health, Movement Speed, or Magical Protection. Each god can only hold up to six different passive items. Most Tier III Passive items also provide a unique Passive effect, like auras or "on basic hit" effects. There are also a few Tier II items that provide unique effects. While most Passive items can be acquired by anyone, there are a number of items that are restricted to gods with a certain type of power (Physical or Magical); these are mostly the ones that provide Power, Lifesteal or Penetration bonuses. Players can usually carry more than one Passive item from the same item tree, but they can't acquire two of the exact same item or a lower-tier item if all of its upgrades are unavailable. There are some item trees where two items within the same tree cannot be purchased, although this is uncommon.

Passive items are classified in different categories: Starter, Offensive, Defensive and Utility. Starter items are items with a single tier whose bonuses and unique passive effects are most useful on the early stages of a match but gradually become less useful as time goes by. Offensive items provide boosts to stats related to attack and damage output (Physical & Magical Power, Attack Speed, Critical Strike Chance, etc.). Defensive items provide bonuses to stats related to defense and self-preservation (Physical & Magical Protection, Health and HP5). Utility items provide boosts for miscellaneous stats (Cooldown Reduction, MP5, Movement Speed, etc.) or provide supportive and team beneficial bonuses (like Aura effects).

Starter items[edit | edit source]

BumbasMask 128.png Bumba's Mask (500)

BumbasMask 128.png Bumba's Mask
+50 Health
+50 Mana
Passive Effect
Your Basic Attacks deal +15 True Damage and your Abilities +15% Damage versus Jungle Camps. When a jungle monster is killed: only the closest ally god in assist range with Bumba's Mask will be healed for 15% of the monster's health, restored 25 Mana, and given and additional 4 gold.

LonosMask T1.png Lono's Mask (500)

LonosMask T1.png Lono's Mask
+5 HP5
Passive Effect
Being within assist range of a minion or jungle camp monster death without dealing the killing blow awards stacks. Only the closest allied god in assist range with Lono's Mask will get the stack. Stacks provide +2 Max Health per stack and stack up to 75 times. Upon reaching 75 stacks you gain 400 gold.

RangdasMask T1.png Rangda's Mask (500)

RangdasMask T1.png Rangda's Mask
+5 MP5
Passive Effect
Each time you get an assist you gain a stack, or 2 for a kill. At 6 stacks this item provides 7% Movement Speed and 10% Cooldown Reduction. At 16 stacks this item provides 15 Penetration, 10% Movement Speed, and 15% Cooldown Reduction.

BluestonePendant T1.png Bluestone Pendant (800)

BluestonePendant T1.png Bluestone Pendant
+15 Physical Power
+100 Mana
+5 MP5
Passive Effect
Enemies hit by your damaging Abilities take an additional 30 Physical Damage over 2s. (Max 2 Stacks)

Deathstoll.png Death's Toll (800)

Deathstoll.png Death's Toll
+10 Physical Power
+100 Health
Passive Effect
Hitting an enemy with a Basic Attack restores 8 Health and 4 Mana. Basic Attacks that hit all enemies in melee range restore 4 Health and 2 Mana on every enemy after the first.

MarkoftheVanguard T1.png Mark of the Vanguard (800)

MarkoftheVanguard T1.png Mark of the Vanguard
+100 Health
+10 Physical Protection
Passive Effect
All damage taken is reduced by 4.

SandsofTime T1.png Sands of Time (800)

SandsofTime T1.png Sands of Time
+20 Magical Power
+5 MP5
+10% Cooldown Reduction
Passive Effect
This item grants 2 MP5 per 10% of your missing Mana

SoulStone T1.png Soul Stone (800)

SoulStone T1.png Soul Stone
+20 Magical Power
+100 Mana
Passive Effect
Gain 1 stack every time you hit an enemy with a basic attack. If you have 5 stacks, the next time you deal damage with an ability the stacks are consumed and you gain 40 mana, and that ability and any abilities used in the next 3s will deal bonus damage equal to having +40 Magical Power for those abilities.

SwiftWing T1.png Swift Wing (800)

SwiftWing T1.png Swift Wing
+100 Health
+10 HP5
+5% Movement Speed
Passive Effect
Whenever you leave the fountain, you gain 40% movespeed for 15s. You will lose this speed early if you enter combat.

VampiricShroud T1.png Vampiric Shroud (800)

VampiricShroud T1.png Vampiric Shroud
+20 Magical Power
+100 Health
+4% Magical Lifesteal
Passive Effect
Killing an enemy restores 10 Health and 8 Mana.

WarFlag T1.png War Flag (800)

WarFlag T1.png War Flag
+10 Physical Power
+100 Health
+5 MP5
Passive Effect
Being in range of minion or jungle camp death without dealing the killing the blow restores 5 Health and 5 Mana to all allies within 55 units and also provides allies with a stacking self buff of 1% Movement Speed and 1% Attack Speed. Lasts 6s and stacks up to 10 times.

Starter Support 01.png Watcher's Gift (800)

Starter Support 01.png Watcher's Gift
+100 Health
+5 Physical Protection
+5 Magical Protection
+5 MP5
Passive Effect
Being within assist range of a minion or jungle camp monster death without dealing the killing blow awards 5 bonus gold, and also restores +12 Health and +10 Mana.

Tier I[edit | edit source]

MagicAcorn T1.png Magic Acorn (0)

MagicAcorn T1.png Magic Acorn
+8% Movement Speed
Passive Effect
This item can be upgraded from anywhere and replaces Boots for Ratatoskr.

P Boots Basic.png Boots (300)

P Boots Basic.png Boots
+6% Movement Speed

M Shoes Basic.png Shoes (300)

M Shoes Basic.png Shoes
+6% Movement Speed

Breastplate T1.png Breastplate (500)

Breastplate T1.png Breastplate
+20 Physical Protection

AncientBlade T1.png Ancient Blade (550)

AncientBlade T1.png Ancient Blade
+10% Attack Speed

MorningStar T1.png Morningstar (550)

MorningStar T1.png Morningstar
+10 Physical Power

TinyTrinket T1.png Tiny Trinket (550)

TinyTrinket T1.png Tiny Trinket
+15 Magical Power
+6% Magical Lifesteal

GlowingEmerald T1.png Glowing Emerald (600)

GlowingEmerald T1.png Glowing Emerald
+100 Health
+10 HP5

ImperialHelmet T1.png Imperial Helmet (600)

ImperialHelmet T1.png Imperial Helmet
+10 Magical Power
+20 Physical Protection

Light Blade.png Light Blade (600)

Light Blade.png Light Blade
+15% Attack Speed

LostArtifact T1.png Lost Artifact (600)

LostArtifact T1.png Lost Artifact
+15 Magical Power
+5 MP5

SpikedGauntlet T1.png Spiked Gauntlet (600)

SpikedGauntlet T1.png Spiked Gauntlet
+7% Physical Lifesteal

Cloak T1.png Cloak (650)

Cloak T1.png Cloak
+10 Physical Protection
+10 Magical Protection

Cudgel T1.png Cudgel (650)

Cudgel T1.png Cudgel
+5 Physical Power
+100 Health

EmeraldRing T1.png Emerald Ring (650)

EmeraldRing T1.png Emerald Ring
+20 Magical Power
+5% Attack Speed

EnchantedBuckler T1.png Enchanted Buckler (650)

EnchantedBuckler T1.png Enchanted Buckler
+10 Physical Power
+10 Magical Protection

EnchantedKusari T1.png Enchanted Kusari (650)

EnchantedKusari T1.png Enchanted Kusari
+20 Magical Protection
+5 MP5

IronMail T1.png Iron Mail (650)

IronMail T1.png Iron Mail
+75 Health
+10 Physical Protection

Mace T1.png Mace (650)

Mace T1.png Mace
+15 Physical Power

MagicalFocus T1.png Magic Focus (650)

MagicalFocus T1.png Magic Focus
+25 Magical Power

RoundShield T1.png Round Shield (650)

RoundShield T1.png Round Shield
+10 Physical Power
+5 Physical Protection

ShortBow T1.png Short Bow (650)

ShortBow T1.png Short Bow
+15% Attack Speed

Shuriken T1.png Shuriken (650)

Shuriken T1.png Shuriken
+10 Physical Power
+5% Attack Speed

SoulReliquary T1.png Soul Reliquary (650)

SoulReliquary T1.png Soul Reliquary
+20 Magical Power
+75 Mana

Talisman T1.png Talisman (650)

Talisman T1.png Talisman
+75 Health
+15 Magical Protection

Sash T1.png Uncommon Sash (650)

Sash T1.png Uncommon Sash
+15 Magical Power
+75 Health

DruidStone T1.png Druid Stone (700)

DruidStone T1.png Druid Stone
+20 Magical Power
+10 Magical Protection

HiddenDagger T1.png Hidden Dagger (700)

HiddenDagger T1.png Hidden Dagger
+10 Physical Power
+5% Critical Strike Chance

Katana T1.png Katana (700)

Katana T1.png Katana
+10 Physical Power
+5% Movement Speed

Tier II[edit | edit source]

BlueAcorn T2.png Acorn of Swiftness (700)

BlueAcorn T2.png Acorn of Swiftness
+10 Physical Power
+10% Movement Speed

P Boots Combat.png Combat Boots (900)

P Boots Combat.png Combat Boots
+10 Physical Power
+12% Movement Speed

M Shoes Magic.png Magic Shoes (900)

M Shoes Magic.png Magic Shoes
+20 Magical Power
+12% Movement Speed

SilverBreastplate T2.png Silver Breastplate (950)

SilverBreastplate T2.png Silver Breastplate
+35 Physical Protection
+200 Mana
+10 MP5

BoundGuantlet T2.png Bound Gauntlet (1050)

BoundGuantlet T2.png Bound Gauntlet
+10% Physical Lifesteal
+75 Mana
+10% Crowd Control Reduction

EnchantedRelic T2.png Enchanted Trinket (1100)

EnchantedRelic T2.png Enchanted Trinket
+30 Magical Power
+100 Mana
+12% Magical Lifesteal

AdventurersBlade T2.png Adventurer's Blade (1150)

AdventurersBlade T2.png Adventurer's Blade
+150 Health
+10% Attack Speed
+10% Movement Speed

Fatalis T2.png Fatalis (1150)

Fatalis T2.png Fatalis
+15% Attack Speed
+7% Movement Speed

MagisCloak T2.png Magi's Cloak (1150)

MagisCloak T2.png Magi's Cloak
+10 Physical Protection
+10 Magical Protection
+200 Health

TowerShield T2.png Tower Shield (1150)

TowerShield T2.png Tower Shield
+20 Physical Power
+15 Physical Protection

ChargedBow T2.png Charged Bow (1200)

ChargedBow T2.png Charged Bow
+20% Attack Speed
Passive Effect
Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 20 Physical Damage. This cannot trigger more than once every 1s.

ChargedMorningStar T2.png Charged Morningstar (1200)

ChargedMorningStar T2.png Charged Morningstar
+20 Physical Power
+150 Mana
+4 MP5

EmeraldTalisman T2.png Emerald Talisman (1200)

EmeraldTalisman T2.png Emerald Talisman
+200 Health
+15 HP5
+6 MP5
Passive Effect
Regenerates 2% of your max. Health every 8 seconds.

HydrasStar T2.png Hydra's Star (1200)

HydrasStar T2.png Hydra's Star
+20 Physical Power
+5% Cooldown Reduction
Passive Effect
For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

JadeMountainHelm T2.png Jade Mountain Helm (1200)

JadeMountainHelm T2.png Jade Mountain Helm
+20 Magical Power
+30 Physical Protection

Balanced Blade.png Balanced Blade (1250)

Balanced Blade.png Balanced Blade
+15 Physical Power
+15% Attack Speed

CursedBlade T2.png Cursed Blade (1250)

CursedBlade T2.png Cursed Blade
+100 Health
+10% Attack Speed
+5% Movement Speed
Passive Effect
Enemy gods within 55 units have their Attack Speed reduced by 20%.

SilverMail T2.png Emerald Mail (1250)

SilverMail T2.png Emerald Mail
+200 Health
+10 HP5

SilverTalisman T2.png Silver Talisman (1250)

SilverTalisman T2.png Silver Talisman
+125 Health
+45 Magical Protection

SpellboundKusari T2.png Spellbound Kusari (1250)

SpellboundKusari T2.png Spellbound Kusari
+50 Magical Protection
+15 MP5

ThousandFoldBlade T2.png Thousand Fold Blade (1300)

ThousandFoldBlade T2.png Thousand Fold Blade
+20 Physical Power
+8% Movement Speed

FortifiedScepter T2.png Fortified Scepter (1350)

FortifiedScepter T2.png Fortified Scepter
+50 Magical Power
+150 Health
+5% Crowd Control Reduction

GoldenSash T2.png Golden Sash (1350)

GoldenSash T2.png Golden Sash
+30 Magical Power
+175 Health
+175 Mana

HeavyHammer T2.png Heavy Hammer (1350)

HeavyHammer T2.png Heavy Hammer
+20 Physical Power
+150 Health

EnchantedSpear T2.png Enchanted Spear (1400)

EnchantedSpear T2.png Enchanted Spear
+30 Magical Power
+10 Magical Penetration

EnchantedRing T2.png Enchanted Ring (1400)

EnchantedRing T2.png Enchanted Ring
+30 Magical Power
+15% Attack Speed

SagesStone T2.png Sage's Stone (1400)

SagesStone T2.png Sage's Stone
+40 Magical Power
+20 Magical Protection

SoulTrap T2.png Soul Trap (1400)

SoulTrap T2.png Soul Trap
+65 Magical Power
+125 Mana

SteelMail T2.png Steel Mail (1400)

SteelMail T2.png Steel Mail
+200 Health
+20 Physical Protection

TalonTrinket T2.png Talon Trinket (1400)

TalonTrinket T2.png Talon Trinket
+60 Magical Power
+8% Magical Lifesteal

WardStone T2.png Ward Stone (1400)

WardStone T2.png Ward Stone
+30 Magical Power
+30 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 8.

WardedShield T2.png Warded Shield (1400)

WardedShield T2.png Warded Shield
+15 Physical Power
+35 Magical Protection

CursedGauntlet T2.png Cursed Gauntlet (1450)

CursedGauntlet T2.png Cursed Gauntlet
+20 Physical Power
+10% Physical Lifesteal

CloakofConcentration T2.png Cloak of Concentration (1500)

CloakofConcentration T2.png Cloak of Concentration
+30 Physical Protection
+30 Magical Protection
+7% Cooldown Reduction

RodofHealing T2.png Rod of Healing (1500)

RodofHealing T2.png Rod of Healing
+45 Magical Power
+150 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 5%. If you are in combat, their Healing is increased by an additional 5%.

Shillelagh T2.png Shillelagh (1500)

Shillelagh T2.png Shillelagh
+10 Physical Power
+200 Health
+100 Mana

ShortSword T2.png Short Sword (1500)

ShortSword T2.png Short Sword
+20 Physical Power
+10% Critical Strike Chance

SpellFocus T2.png Spell Focus (1500)

SpellFocus T2.png Spell Focus
+45 Magical Power
Passive Effect
You gain +22% Magical Penetration.

WarriorsBane T2.png Warrior's Bane (1500)

WarriorsBane T2.png Warrior's Bane
+20 Physical Power
Passive Effect
You gain +22% Physical Penetration.

ArmoredHide T2.png Armored Cloak (1550)

ArmoredHide T2.png Armored Cloak
+30 Physical Protection
+30 Magical Protection
+125 Health
+125 Mana

HeavyMace T2.png Heavy Mace (1550)

HeavyMace T2.png Heavy Mace
+25 Physical Power
+10 Physical Penetration

RestoredArtifact T2.png Restored Artifact (1600)

RestoredArtifact T2.png Restored Artifact
+50 Magical Power
+20 MP5

SpikedShield T2.png Spiked Shield (1600)

SpikedShield T2.png Spiked Shield
+20 Physical Power
+30 Physical Protection
Passive Effect
Reduces the Physical Protection of enemies within 55 units by 8.

8-PointedShuriken T2.png 8-Pointed Shuriken (1700)

8-PointedShuriken T2.png 8-Pointed Shuriken
+15 Physical Power
+10% Attack Speed
+10% Critical Strike Chance

DynastyPlateHelm T3.png Dynasty Plate Helm (1700)

DynastyPlateHelm T3.png Dynasty Plate Helm
+45 Magical Power
+30 Physical Protection
+15 Magical Penetration

GladiatorsShield T2.png Gladiator's Shield (1700)

GladiatorsShield T2.png Gladiator's Shield
+15 Physical Power
+45 Physical Protection
+10% Cooldown Reduction
Passive Effect
Anytime you hit an Enemy god with an ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per ability.

Ichaival T3.png Ichaival (1700)

Ichaival T3.png Ichaival
+30% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10 and reduces your target's Physical Power from items by 10, for 3s. (Max. 3 Stacks)

SilverbranchBow T3.png Silverbranch Bow (1700)

SilverbranchBow T3.png Silverbranch Bow
+30% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10 and reduces your target's Magical Power from items by 15, for 3s. (Max 3 Stacks)

StoneofBinding T2.png Stone of Binding (1700)

StoneofBinding T2.png Stone of Binding
+20 Magical Power
+30 Magical Protection
+30 Physical Protection
Passive Effect
Successfully hitting an enemy god with Crowd Control will place a buff on all allies within 70 units of you. The buff provides 10 Penetration for 5s.

Asi T3.png Asi (1750)

Asi T3.png Asi
+15% Physical Lifesteal
+20% Attack Speed
+15 Physical Penetration
Passive Effect
If you drop below 35% Health, you gain an additional 25% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

DoomOrb T3.png Doom Orb (2050)

DoomOrb T3.png Doom Orb
+40 Magical Power
+200 Mana
+7 MP5
Passive Effect
You gain +2 Magical Power per stack, and receive 5 stacks per god kill and 1 stack per minion kill. Half of your stacks are lost on death. (Max 50 stacks).

Tier III[edit | edit source]

P ReinforcedGreaves.png Reinforced Greaves (1400)

P ReinforcedGreaves.png Reinforced Greaves
+10 Physical Power
+75 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 6 times, Lasts 6s

M ReinforcedGreaves.png Reinforced Shoes (1400)

M ReinforcedGreaves.png Reinforced Shoes
+20 Magical Power
+75 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 6 times, Lasts 6s

TalariaBoots T3.png Talaria Boots (1400)

TalariaBoots T3.png Talaria Boots
+15 Physical Power
+18% Movement Speed
Passive Effect
You gain +14% additional Movement Speed and +25 HP5 while out of combat. Each time you damage an enemy god you earn +30 Gold. This cannot occur on the same god more than once every 90s.

TravelersShoes T3.png Travelers Shoes (1400)

TravelersShoes T3.png Travelers Shoes
+20 Magical Power
+18% Movement Speed
Passive Effect
You gain +14% additional Movement Speed and +25 HP5 while out of combat. Each time you damage an enemy god you earn +30 Gold. This cannot occur on the same god more than once every 90s.

P NinjaTabi.png Ninja Tabi (1500)

P NinjaTabi.png Ninja Tabi
+20 Physical Power
+100 Mana
+20% Attack Speed
+18% Movement Speed.

M Shoes ofFocus.png Shoes of Focus (1500)

M Shoes ofFocus.png Shoes of Focus
+40 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

P WarriorTabi.png Warrior Tabi (1550)

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

OpalAcorn T3.png Acorn of Yggdrasil (1600)

OpalAcorn T3.png Acorn of Yggdrasil
+50 Physical Power
+20% Movement Speed
Passive Effect
Any time Ratatoskr uses an ability that successfully hits any target, he is healed.

M Shoes oftheMagi.png Shoes of the Magi (1600)

M Shoes oftheMagi.png Shoes of the Magi
+45 Magical Power
+10 Magical Penetration
+18% Movement Speed

RitualDagger T3.png Relic Dagger (1850)

RitualDagger T3.png Relic Dagger
+200 Health
+10% Cooldown Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
Your relics receive 20% Cooldown Reduction.

WingedBlade T3.png Winged Blade (1850)

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

OniHuntersGarb T3.png Oni Hunter's Garb (1900)

OniHuntersGarb T3.png Oni Hunter's Garb
+60 Magical Protection
+20 MP5
+20% Crowd Control Reduction
Passive Effect
When you deal damage to an enemy god, if at least 2 other enemy gods are within 55 units of you, you gain 15% damage mitigation for 5s. Can only occur every 90s.

Ancile T3.png Ancile (2000)

Ancile T3.png Ancile
+25 Physical Power
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

EmperorsArmor T3.png Emperor's Armor (2000)

EmperorsArmor T3.png Emperor's Armor
+250 Health
+40 Physical Protection
Passive Effect
Damageable enemy structures within 55 units have their Attack Speed decreased by 30%.
Damageable allied structures within 55 units have their Attack Speed increased by 40%.

StoneofGaia T3.png Stone of Gaia (2000)

StoneofGaia T3.png Stone of Gaia
+400 Health
+25 HP5
+15 MP5
Passive Effect
If you are hit by a Knockup, Knockback, Pull, or Grab you are instead enveloped by the Earth, becoming CC immune for 1s. Can only occur once every 90s.

Regenerates 2% of your max. Health every 5 seconds.

CelestialLegionHelm T3.png Celestial Legion Helm (2050)

CelestialLegionHelm T3.png Celestial Legion Helm
+60 Magical Power
+30 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 Increased Physical and Magical Power for 5 seconds.

DevourersGauntlet T3.png Devourer's Gauntlet (2050)

DevourersGauntlet T3.png Devourer's Gauntlet
+25 Physical Power
+10% Physical Lifesteal
Passive Effect
You permanently gain +.4 Physical Power and +.20% Physical Lifesteal per Stack, and receive 5 Stacks per god kill and 1 Stack per minion kill. (Max. 75 Stacks).

LotusCrown T3.png Lotus Crown (2050)

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.

MagisBlessing T3.png Magi's Blessing (2050)

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Witchblade T3.png Witchblade (2050)

Witchblade T3.png Witchblade
+15% Attack Speed
+10% Movement Speed
+200 Health
Passive Effect
Enemies hit by your basic attacks are cursed, receiving 15% Reduced healing, stacking up to 3 times and lasting 5s.

Enemy gods within 55 units have their Attack Speed reduced by 20%.

HeartwardAmulet T3.png Heartward Amulet (2100)

HeartwardAmulet T3.png Heartward Amulet
+45 Magical Protection
+200 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 20.

OdysseusBow T3.png Odysseus' Bow (2100)

OdysseusBow T3.png Odysseus' Bow
+40% Attack Speed
Passive Effect
Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 30 damage +50% of your total Basic Attack Power.

ShieldofRegrowth T3.png Shield of Regrowth (2100)

ShieldofRegrowth T3.png Shield of Regrowth
+300 Health
+10 HP5
+10 MP5
+10% Cooldown Reduction
Passive Effect
After healing yourself from an ability, you gain +40% movement speed for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty T3.png Sovereignty (2100)

Sovereignty T3.png Sovereignty
+200 Health
+40 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

SpectralArmor T3.png Spectral Armor (2100)

SpectralArmor T3.png Spectral Armor
+70 Physical Protection
+300 Mana
+10 MP5
+20% Crowd Control Reduction
Passive Effect
Anytime you receive Physical damage from a god, enemies within 30 units of you become feared for 1s. This effect cannot happen more than once every 90s.

GauntletofThebes T3.png Gauntlet of Thebes (2150)

GauntletofThebes T3.png Gauntlet of Thebes
+300 Health
+15 HP5
Passive Effect
Allied gods within 75 units have their Magical and Physical Protections increased by 15.

HydrasLament T3.png Hydra's Lament (2150)

HydrasLament T3.png Hydra's Lament
+40 Physical Power
+10% Cooldown Reduction
Passive Effect
For 8s after using an ability, your next Basic Attack will deal an additional 30% damage.

This item grants 2.5 MP5 per 10% of your missing Mana.

JadeEmperorsCrown T3.png Jade Emperor's Crown (2150)

JadeEmperorsCrown T3.png Jade Emperor's Crown
+20 Magical Power
+60 Physical Protection
+100 Health
Passive Effect
Enemy gods within 55 units have their Physical Power reduced by 30.

Pestilence T3.png Pestilence (2150)

Pestilence T3.png Pestilence
+80 Magical Protection
+200 Health
Passive Effect
Enemy gods within 55 units have their healing reduced by 25%.

RunicShield T3.png Runic Shield (2150)

RunicShield T3.png Runic Shield
+35 Physical Power
+50 Magical Protection
+100 Health
Passive Effect
Enemy gods within 55 units have their Magical Power reduced by 50.

SpearoftheMagus T3.png Spear of the Magus (2150)

SpearoftheMagus T3.png Spear of the Magus
+50 Magical Power
+15 Magical Penetration
Passive Effect
Your abilities reduce your target's Magical Protection by 10 for 5 seconds (max. 5 Stacks).

VoidStone T3.png Void Stone (2150)

VoidStone T3.png Void Stone
+40 Magical Power
+70 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

BrawlersBeatStick T3.png Brawler's Beat Stick (2200)

BrawlersBeatStick T3.png Brawler's Beat Stick
+40 Physical Power
+15 Physical Penetration
Passive Effect
Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

GenjisGuard T3.png Genji's Guard (2200)

GenjisGuard T3.png Genji's Guard
+70 Magical Protection
+20 MP5
+10% Cooldown Reduction
Passive Effect
When you take Magical Damage from Abilities your cooldowns are reduced by 2s. This can only occur once every 30s.

HideoftheNemeanLion T3.png Hide of the Nemean Lion (2200)

HideoftheNemeanLion T3.png Hide of the Nemean Lion
+80 Physical Protection
+200 Mana
+20 MP5
Passive Effect
Reflects 25% of all Basic Attack damage back to the attacker as Physical Damage.

ShogunsKusari T3.png Shogun's Kusari (2200)

ShogunsKusari T3.png Shogun's Kusari
+50 Magical Protection
+20 MP5
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
Allied gods within 70 units have their Attack Speed increased by 25%.

SoulEater T3.png Soul Eater (2200)

SoulEater T3.png Soul Eater
+20% Physical Lifesteal
+200 Mana
+20% Crowd Control Reduction
Passive Effect
Successfully hitting an Enemy god with a Basic Attack restores 2% of your maximum health per hit.

MailofRenewal T3.png Mail of Renewal (2250)

MailofRenewal T3.png Mail of Renewal
+400 Health
+10 HP5
+10% Cooldown Reduction
Passive Effect
You gain 15% of your maximum Health and Mana over the next 5 seconds when you get a kill or assist against an enemy god or Objective.

MidGuardianMail T3.png Midgardian Mail (2250)

MidGuardianMail T3.png Midgardian Mail
+350 Health
+30 Physical Protection
Passive Effect
When hit by a Basic Attack, there is a 30% chance to slow your enemy's Movement Speed and Attack Speeds by 30% for 2 seconds.

The Executioner.png The Executioner (2250)

The Executioner.png The Executioner
+30 Physical Power
+25% Attack Speed
Passive Effect
Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

BancroftsTalon T3.png Bancroft's Talon (2300)

BancroftsTalon T3.png Bancroft's Talon
+100 Magical Power
+20% Magical Lifesteal
Passive Effect
You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 15% Lifesteal at 25% Health.

BlackthornHammer T3.png Blackthorn Hammer (2300)

BlackthornHammer T3.png Blackthorn Hammer
+30 Physical Power
+350 Health
+200 Mana
Passive Effect
If you are reduced to below 30% HP then 3s are substracted from all abilities currently on cooldown and all of your abilities cost 0 Mana to cast for the next 5s. This effect can only be activated once every 60s.

BreastPlateofValor T3.png Breastplate of Valor (2300)

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

DemonicGrip T3.png Demonic Grip (2300)

DemonicGrip T3.png Demonic Grip
+60 Magical Power
+20% Attack Speed
Passive Effect
Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).

FrostboundHammer T3.png Frostbound Hammer (2300)

FrostboundHammer T3.png Frostbound Hammer
+25 Physical Power
+325 Health
Passive Effect
Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% and have their Attack Speed reduced 15% for 1.25 seconds.

ObsidianShard T3.png Obsidian Shard (2300)

ObsidianShard T3.png Obsidian Shard
+60 Magical Power
Passive Effect
You gain +33% Magical Penetration.

Polynomicon T3.png Polynomicon (2300)

Polynomicon T3.png Polynomicon
+75 Magical Power
+300 Mana
+12% Magical Lifesteal
Passive Effect
Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

PythagoremsPiece T3.png Pythagorem's Piece (2300)

PythagoremsPiece T3.png Pythagorem's Piece
+40 Magical Power
+200 Mana
+12% Magical Lifesteal
+10% Cooldown Reduction
Passive Effect
Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

RuneforgedHammer T3.png Runeforged Hammer (2300)

RuneforgedHammer T3.png Runeforged Hammer
+40 Physical Power
+250 Health
Passive Effect
Enemies take 15% Bonus damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

TheCrusher T3.png The Crusher (2300)

TheCrusher T3.png The Crusher
+30 Physical Power
+15% Attack Speed
+15 Physical Penetration
Passive Effect
Successfully hitting an enemy god with a basic attack will subtract 1s from all your abilities currently on cooldown. This effect can only occur once every 5s.

TitansBane T3.png Titan's Bane (2300)

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
You gain +33% Physical Penetration.

HideoftheUrchin T3.png Hide of the Urchin (2350)

HideoftheUrchin T3.png Hide of the Urchin
+35 Physical Protection
+35 Magical Protection
+250 Health
+250 Mana
Passive Effect
You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist (max. 10 Stacks).

DivineRuin T3.png Divine Ruin (2400)

DivineRuin T3.png Divine Ruin
+80 Magical Power
+10 Magical Penetration
Passive Effect
Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Heartseeker T3.png Heartseeker (2400)

Heartseeker T3.png Heartseeker
+25 Physical Power
+10 Physical Penetration
+10% Movement Speed
Passive Effect
Every successful basic attack gives you 1 stack. At 5 stacks, your next ability deals bonus damage equal to 100% of your physical power to the first enemy god hit.

EnvenomedShuriken T3.png Poisoned Star (2400)

EnvenomedShuriken T3.png Poisoned Star
+20 Physical Power
+15% Attack Speed
+15% Critical Strike Chance
Passive Effect
Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 20% and reduces their damage output by 20%.

Rage T3.png Rage (2400)

Rage T3.png Rage
+30 Physical Power
+20% Critical Strike Chance
Passive Effect
Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 1% Critical Strike Chance. Stacks are permanent and stack up to 5 times. At 5 Stacks you gain an additional 10% Critical Strike Chance.

ShamansRing T3.png Shaman's Ring (2400)

ShamansRing T3.png Shaman's Ring
+40 Magical Power
+30% Attack Speed
Passive Effect
Each basic attack that hits an enemy god heals you for 2% of your maximum Health and Mana per hit.

JotunnsWrath T3.png Jotunn's Wrath (2450)

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction

Masamune T3.png Masamune (2500)

Masamune T3.png Masamune
+50 Physical Power
+100 Health
+10% Movement Speed
Passive Effect
For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.

ShapeShifterShield T3.png Shifter's Shield (2500)

ShapeShifterShield T3.png Shifter's Shield
+35 Physical Power
+15 Physical Protection
+15 Magical Protection
Passive Effect
While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Protections.

SpiritRobe T3.png Spirit Robe (2500)

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

BulwarkofHope T3.png Bulwark of Hope (2550)

BulwarkofHope T3.png Bulwark of Hope
+60 Magical Protection
+200 Health
+20% Crowd Control Reduction
Passive Effect
When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

HastenedFatalis T3.png Hastened Fatalis (2600)

HastenedFatalis T3.png Hastened Fatalis
+10 Penetration
+25% Attack Speed
+10% Movement Speed
Passive Effect
When a Basic Attack hits a target, the attacking movement speed Debuff is removed from you for 1s.

RodofAscelpius T3.png Rod of Asclepius (2600)

RodofAscelpius T3.png Rod of Asclepius
+75 Magical Power
+250 Health
+10% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you are in combat, their Healing is increased by an additional 10%.

SpearofDesolation T3.png Spear of Desolation (2600)

SpearofDesolation T3.png Spear of Desolation
+80 Magical Power
+20 Magical Penetration
+10% Cooldown Reduction
Passive Effect
If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 second.

StoneCuttingSword T3.png Stone Cutting Sword (2600)

StoneCuttingSword T3.png Stone Cutting Sword
+50 Physical Power
+10% Movement Speed
Passive Effect
Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Transcendence T3.png Transcendence (2600)

Transcendence T3.png Transcendence
+35 Physical Power
+300 Mana
+6 MP5
Passive Effect
You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

BookofThroth T3.png Book of Thoth (2650)

BookofThroth T3.png Book of Thoth
+125 Mana
+15 MP5
+100 Magical Power
Passive Effect
You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). Additionally, 3% of your Mana is converted to Magical Power.

WarlocksSash T3.png Warlock's Sash (2650)

WarlocksSash T3.png Warlock's Sash
+50 Magical Power
+300 Health
+400 Mana
Passive Effect
You permanently gain +3 Health and +.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 100 Stacks)

EtherealStaff T3.png Ethereal Staff (2700)

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.

GemofIsolation T3.png Gem of Isolation (2700)

GemofIsolation T3.png Gem of Isolation
+90 Magical Power
+250 Health
+10% Crowd Control Reduction
Passive Effect
Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.

MysticalMail T3.png Mystical Mail (2700)

MysticalMail T3.png Mystical Mail
+300 Health
+40 Physical Protection
Passive Effect
ALL enemies within 25 units are dealt 40 Magical Damage per second.

Qins Sais.png Qin's Sais (2700)

Qins Sais.png Qin's Sais
+40 Physical Power
+15% Attack Speed
Passive Effect
On Basic Attack hits, deal Physical Damage equal to 4% of the target's maximum Health. This only affects gods.

StoneofFal T3.png Stone of Fal (2700)

StoneofFal T3.png Stone of Fal
+70 Magical Power
+40 Magical Protection
+10% Cooldown Reduction
Passive Effect
Anytime you would be dealt more than 30% of your Max Health by a single Magical ability, that damage is instead reduced to deal exactly 30% of your max Health. This effect can only occur once every 60s.

VoidShield T3.png Void Shield (2700)

VoidShield T3.png Void Shield
+30 Physical Power
+40 Physical Protection
Passive Effect
Enemy gods within 55 units have their Physical Protection reduced by 20.

BookoftheDead T3.png Book of the Dead (2800)

BookoftheDead T3.png Book of the Dead
+100 Magical Power
+20% Magical Lifesteal
+200 Health
Passive Effect
Healing from Magical Lifesteal can continue to affect you at max Health and is converted to a Health Shield. This Shield caps at 20% of your current HP. This shield has no duration

TelkhinesRing T3.png Telkhines Ring (2800)

TelkhinesRing T3.png Telkhines Ring
+80 Magical Power
+20% Attack Speed
Passive Effect
Successfully hitting enemies or structures with basic attacks gives you a stacking Magical Power buff of 10 per stack. Stacks up to 5 times, Stacks last 5s.

WindDemon T3.png Wind Demon (2800)

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Bloodforge T3.png Bloodforge (2850)

Bloodforge T3.png Bloodforge
+75 Physical Power
+15% Physical Lifesteal
Passive Effect
Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

ChronosPendant T3.png Chronos' Pendant (2900)

ChronosPendant T3.png Chronos' Pendant
+80 Magical Power
+25 MP5
+20% Cooldown Reduction
Passive Effect
Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

CloakofUnrelentingSorrow T3.png Mantle of Discord (2900)

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

SoulReaver T3.png Soul Reaver (2950)

SoulReaver T3.png Soul Reaver
+100 Magical Power
+300 Mana
Passive Effect
When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.

Malice T3.png Malice (3000)

Malice T3.png Malice
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.

Deathbringer T3.png Deathbringer (3200)

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

RodofTahuti T3.png Rod of Tahuti (3300)

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power
+30 MP5
Passive Effect
Increases Magical Power by 25%.