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Hercules

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Hercules
T Hercules Default Card.png
Summary
Title: Champion of Rome
Pantheon: NewUI Pantheon Roman.png Roman
Type: Melee, Physical
Class: NewUI Class Warrior.png Warrior
Pros: High Single Target Damage, High Sustain
Release date: January 9, 2013
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Hercules voicelines
Details
Health: 480 (+86)
Mana: 205 (+32)
Speed: 370 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+0.8%)
Basic Attack
Damage: 35 + 2 (+ 100% of Physical Power)
Progression: 1/1/1.5x damage and swing time
Protection
Physical: 18 (+3)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.63)
MP5: 4.3 (+0.4)
*Numbers in parentheses are the amount gained at each level

Lore[edit]

Brave Hercules, a demigod son of Jupiter, born with impossible strength and force of will; for whom no task is insurmountable, no heroic deed unachievable. Yet, Like all of Jupiter’s illegitimate children, Hercules once drew the ire of Juno, and though he is now known as a hero, his greatest achievements might never have been done without Juno’s initial tragic involvement.

She struck Hercules mad, and he slew his own children.

Once recovered, grief stricken, Hercules sought penance for his crimes. An oracle of Jupiter advised he should pledge his service to the king Eurystheus, and so Hercules reluctantly did so. Jealous of the demigod, the king set him to twelve impossible tasks, expecting him to fail at the first, to slay the Nemean Lion and return with its hide.

The Nemean Lion captured women and devoured soldiers. Its fur was so thick no weapon could pierce it, and its claws so sharp, no armor could guard against them. Hercules tracked the lion to its mountain caves and drew it out, firing arrows that shattered against the beast’s impenetrable coat. Agilely, he dodged as the lion leapt to maul him. In the end, Hercules aimed a powerful shot straight into the lion’s roaring maw, a place the powerful fur did not protect, and slew it. Then, using the beasts own claws, he skinned the hide, wearing the mantle proudly as his new armor.

Eurystheus was aghast upon the hero’s return. Immediately the legend of Hercules began to grow. Eleven more labours the confounded king set against him, but time after time, year after year, Hercules performed what could not be done, earning fame, glory, and the peace he so desperately sought.

Skills[edit]

Passive - Strength From Pain
As Hercules takes damage, he gains physical power based on a percentage of his missing health. Notes:
 Bullet.png Physical Power Buff: Up to 30 (+1 * your level)
1st Ability - Driving Strike
Hercules delivers a mighty strike, driving all enemies back, damaging and stunning them. Hercules is immune to Knockback during the dash. Notes:
 Bullet.png Damage: 85/155/225/295/365 (+90% of your physical power)  Bullet.png Stun: 1.1/1.2/1.3/1.4/1.5s
 Bullet.png Cooldown: 14 seconds  Bullet.png Cost: 60/65/70/75/80 mana
2nd Ability - Earthbreaker
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules. Notes:
 Bullet.png Damage: 60/110/160/210/260 (+50% of your physical power)  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 70/75/80/85/90 mana
3rd Ability - Mitigate Wounds
When Hercules activates this ability, he gains health every second over the next 4 seconds. A percentage of the damage taken during this time is returned to him as additional healing over the following 10 seconds. Notes:
 Bullet.png The first phase of this ability heals for a total of 60/100/140/180/220.
 Bullet.png Healing per Tick: 15/25/35/45/55  Bullet.png Damage Returned as Healing: 30/45/60/75/90%
 Bullet.png Cooldown: 17 seconds  Bullet.png Cost: 60/65/70/75/80 mana
Ultimate - Excavate
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting. Notes:
 Bullet.png Damage: 300/425/550/675/800 (+100% of your physical power)  Bullet.png Radius: 15
 Bullet.png Cooldown: 90 seconds  Bullet.png Cost: 100 mana

Recommended Items[edit]

Starter

BluestonePendant T1.png

Bluestone Pendant

BluestonePendant T1.png Bluestone Pendant
+15 Physical Power

+90 Health

+5 MP5

Passive Effect
Restores 4% of your missing mana every 5 seconds.

Aoeminiondamage.png

Hand of the Gods

Aoeminiondamage.png Hand of the Gods
Active Effect
Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Objectives and Pets are always hit.

Active Cooldown
90 seconds

P Boots Basic.png

Boots

P Boots Basic.png Boots
+6% Movement Speed

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

Damage

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power

+150 Mana

+11 Physical Penetration

+25% Cooldown Reduction

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power

Passive Effect
All of your physical attacks gain 33% Physical Penetration.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+40 Physical Power

+15 Physical Protection

+15 Magical Protection

Passive Effect
While over 50% health, you gain +20 Physical Power. While under 50% health, you gain +20 protections.

Active

Shielded Recall 01.png

Shielded Teleport

Shielded Recall 01.png Shielded Teleport
Active Effect
Using this item allows you to teleport to any allied tower or ward, without damage interruption, while being unable to move. You are still interrupted by hard crowd control.

Active Cooldown
120 seconds

Aoeminiondamage.png

Wrath of the Gods

Aoeminiondamage.png Wrath of the Gods
Active Effect
Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Objectives and Pets are always hit. This will automatically kill the Fire Giant or Gold Fury if they are at or below 25% health.

Active Cooldown
60 seconds

GreaterPurification T3.png

Greater Purification

GreaterPurification T3.png Greater Purification
Active Effect
Using this item removes crowd control effects and makes you immune to new ones for 3s. This also reduces all god cooldowns by 3 seconds.

Active Cooldown
90 seconds

Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power

+18% Movement Speed.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection

+40 Magical Protection

+15% Cooldown Reduction

Passive Effect
You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control ability. This can only occur once every 10 seconds.

RuneforgedHammer T3.png

Runeforged Hammer

RuneforgedHammer T3.png Runeforged Hammer
+55 Physical Protection

+350 Health

Passive Effect
15% of your Physical Protection is converted to Physical Power.

Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard crowd control or Root effect once every 45 seconds. When this occurs, the owner also receives 1s of cc immunity.

StoneofGaia T3.png

Stone of Gaia

StoneofGaia T3.png Stone of Gaia
+100 Health

+70 Magical Protection

+25 HP5

+10 MP5

Passive Effect
Regenerates 2% of your max health every 5 seconds.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+10% Cooldown Reduction

+10% Attack Speed

+10% Movement Speed

Passive Effect
When hit by a slow, you are immune to slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 60 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power

+18% Movement Speed.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection

+40 Magical Protection

+15% Cooldown Reduction

Passive Effect
You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control ability. This can only occur once every 10 seconds.

RuneforgedHammer T3.png

Runeforged Hammer

RuneforgedHammer T3.png Runeforged Hammer
+55 Physical Protection

+350 Health

Passive Effect
15% of your Physical Protection is converted to Physical Power.

Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard crowd control or Root effect once every 45 seconds. When this occurs, the owner also receives 1s of cc immunity.

StoneofGaia T3.png

Stone of Gaia

StoneofGaia T3.png Stone of Gaia
+100 Health

+70 Magical Protection

+25 HP5

+10 MP5

Passive Effect
Regenerates 2% of your max health every 5 seconds.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+10% Cooldown Reduction

+10% Attack Speed

+10% Movement Speed

Passive Effect
When hit by a slow, you are immune to slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
This consumable increases your physical power by 20 for 5 minutes or until you are killed.

Starter
Damage

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power

+150 Mana

+11 Physical Penetration

+25% Cooldown Reduction

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power

Passive Effect
All of your physical attacks gain 33% Physical Penetration.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+40 Physical Power

+15 Physical Protection

+15 Magical Protection

Passive Effect
While over 50% health, you gain +20 Physical Power. While under 50% health, you gain +20 protections.

Active

GreaterPurification T3.png

Greater Purification

GreaterPurification T3.png Greater Purification
Active Effect
Using this item removes crowd control effects and makes you immune to new ones for 3s. This also reduces all god cooldowns by 3 seconds.

Active Cooldown
90 seconds

Creeping Curse Rank3 b.png

Weakening Curse

Creeping Curse Rank3 b.png Creeping Curse
Active Effect
Using this item reduces all enemy gods ground speed by 40% in a 55 foot radius around you for 5 seconds. Their healing is also reduced by 100% for the duration.

Active Cooldown
60 seconds

GreaterAegis T3.png

Greater Aegis

GreaterAegis T3.png Greater Aegis
Active Effect
Using this item makes you invulnerable to damage for 2s, preventing you from taking action. After the invulnerability fades, you gain a 20% damage reduction buff for 4s.

Active Cooldown
120 seconds

Videos[edit]

God Reveal[edit]

Trivia[edit]

  • Hercules was originally intended to be released between Bacchus and Xbalanque (likely in the week of December 3 to December 7 2012), however, Hi-Rez introduced the Focus system, and Hercules' original kit was created without said system in mind. As a result, he was postponed until after Xbalanque's release.
  • One of Hercules' jokes, "Do you even lift?", is a reference to the internet meme Do You Even Lift?.
  • One of Hercules' jokes, "A hero has got to be strong, got to be fast and.. er.. got to be fresh from the fight? Yeah.", is a reference to the song Holding Out For A Hero by the singer Bonnie Tyler.

Skins[edit]

Default
Default Skin card Release Date January 9, 2013
Status Available
Cost Free
Requirements
Voicelines Hercules voicelines
In Game Model
Extra Information

Lion of Olympus
Lion of Olympus Skin card Release Date January 9, 2013
Status Available
Cost 200 Gems.png or 9500 Favor.png
Requirements
Voicelines Hercules voicelines
In Game Model
Extra Information

Grand Slam
Grand Slam Skin card Release Date March 13, 2013
Status Available
Cost 400 Gems.png
Requirements
Voicelines Grand Slam Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.

Derpules
Derpules Skin card Release Date August 7, 2014
Status Exclusive, Unavailable
Cost 200 Gems.png (Mystery Treasure chest)
Requirements
Voicelines Derpules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

La Roca
La Roca Skin card Release Date February 25, 2015
Status Exclusive, Available
Cost 400 Gems.png (Colossal Chest)
Requirements
Voicelines La Roca Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Golden
Golden Skin card Release Date September 18, 2013
Status Available
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date September 18, 2013
Status Available
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Status Available
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information


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