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Hel

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Hel
T Hel Default Card.png
Summary
Title: Goddess of the Underworld
Pantheon: NewUI Pantheon Norse.png Norse
Type: Ranged, Magical
Class: NewUI Class Mage.png Mage
Pros: High Area Damage, High Sustain
Release date: May 31, 2012
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Hel voicelines
Details
Health: 345 (+67)
Mana: 300 (+57)
Speed: 350 (+0)
Range: 55 (+0)
Attack/Sec: 0.86 (+0.9%)
Basic Attack
Damage: 33 + 1.5 (+ 20% of Magical Power)
Progression: None
Protection
Physical: 9 (+2.6)
Magical: 30 (+0)
Regen
HP5: 5 (+0.43)
MP5: 5 (+0.45)
*Numbers in parentheses are the amount gained at each level

Lore[edit | edit source]

Both beautiful and terrible, the Goddess Hel is keeper of the dead, lays judgment on souls, and decides who is reborn. She is both sides of two extremes.

As the daughter of Loki, the trickster God, Hel’s destiny, much like her brothers Fenrir and Jormungandr, was doomed to darkness from the start. Odin, the All-Father, uncovered prophecies that Hel and her siblings would be the source of great calamity resulting in Ragnarök, the battle that would end all things. In an effort to prevent this, he cast each of the three into different realms; not quite a prison, though far from freedom. For Hel, Odin gave her charge of the realm of the dead, specifically those that died of sickness and old age. For himself, Odin retained Valhalla for those that died in battle.

At birth, Hel’s face was cast half in shadow, half in light; she was both living and dead, so took immediately and graciously to her new role, gifting Odin with the ravens Huginn and Muninn in appreciation. As the spirits of the kind-hearted, the sick, the elderly were brought to her, she cared for them, gave them comfort, yet those she deemed evil she mercilessly hurled into the frozen depths of Niflheim.

Yet, despite Odin’s efforts, destiny cannot be averted. Hel’s conflicting struggle between benevolence and malice will force her to one extreme or the other. A time will come when Hel will fulfill her prophecy, though it is yet unknown if she will be a shadow of darkness or a force of light.

Abilities[edit | edit source]

Passive - Stance Attunement
When Hel is in a stance, she gradually attunes to the strengths of that stance, gaining up to 20% damage in the Dark Stance and 20% healing in the Light Stance. Notes:
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Decay (Restoration)
DECAY (Dark Stance) - Hel fires a projectile that explodes on contact, doing damage to all enemies in a 15 unit radius. RESTORATION (Light Stance) - Hel fires a projectile that does damage to a single target and heals Hel on a successful hit. Notes:
 Bullet.png Decay will deal 84/144/204/264/324 (+60% of your magical power) damage with full Dark Stance attunement.
 Bullet.png Restoration will heal for 60/114/168/222/276 health with full Light Stance attunement.
 Bullet.png Dark Damage: 70/120/170/220/270 (+50% of your magical power)  Bullet.png Light Damage: 70/120/170/220/270 (+50% of your magical power)
 Bullet.png Light Heal: 50/95/140/185/230  Bullet.png Ability Type: Projectile
 Bullet.png Cooldown: 8 seconds  Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

2nd Ability - Hinder (Cleanse)
HINDER (Dark Stance) - Hel debuffs all enemies at her ground target, reducing their Magical Protection and slowing them for a short time. CLEANSE (Light Stance) - Hel buffs all allies at her ground target, removing all Crowd Control abilities instantly and protecting them from future ones for a short time. Notes:
 Bullet.png Dark Protections Debuff: 5/10/15/20/25  Bullet.png Dark Slow: 5/10/15/20/25%
 Bullet.png Dark Lifetime: 3s  Bullet.png Light CC Immunity: .5/.7/.9/1.1/1.3s
 Bullet.png Ability Type: Ground Target  Bullet.png Radius: 20
 Bullet.png Cooldown: 14/13/12/11/10 seconds  Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

3rd Ability - Repulse (Inspire)
REPULSE (Dark Stance) - Hel conjures a burst of dark energy, damaging all nearby enemies. INSPIRE (Light Stance) - A burst of white matter soothes all nearby allies pain, healing them and granting increased movement speed. Notes:
 Bullet.png Repulse will deal 96/156/216/276/336 (+84% of your magical power) damage with full Dark Stance attunement.
 Bullet.png Inspire will heal for 72/108/144/180/216 (+60 of your magical power) health with full Light Stance attunement.
 Bullet.png Damage: 80/130/180/230/280 (+70% of your magical power)  Bullet.png Heal: 60/90/120/150/180 (+50% of your magical power)
 Bullet.png Movement Speed: 15/17.5/20/22.5/25%  Bullet.png Lifetime: 6s
 Bullet.png Ability Type: Area  Bullet.png Radius: 30
 Bullet.png Cooldown: 10 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Switch Stances
Dark Stance - Hel's abilities cause damage and she gains magical power. Light Stance - Hel's abilities heal and support her allies and she gains MP5. Half of the benefits gained from the stance are also shared with allied gods within 30 units. Notes:
 Bullet.png Allies gain 10/15/20/25/30 magical power while Hel is in Dark Stance and 7.5/10/12.5/15/17.5 MP5 while in Light Stance.
 Bullet.png Dark Magical Power: 20/30/40/50/60  Bullet.png Light MP5: 15/20/25/30/35
 Bullet.png Ability Type: Buff  Bullet.png Cooldown: 2 seconds

Ability Video

Recommended Items[edit | edit source]

Starter

Vampiricshroud.png

Vampiric Shroud

Vampiricshroud.png Vampiric Shroud
+20 Magical Power

+100 Health

+5 MP5

Passive Effect
Killing an enemy restores 10 health and mana.

LostArtifact T1.png

Lost Artifact

LostArtifact T1.png Lost Artifact
+15 Magical Power

+5 MP5

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

Damage

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power

+15 MP5

Passive Effect
Increases Magical Power by 25%.

SpearoftheMagus T3.png

Spear of the Magus

SpearoftheMagus T3.png Spear of the Magus
+40 Magical Power

+15 Magical Penetration

Passive Effect
Enemies hit by your damaging abilities have their magical protection reduced by 10 and an additional 10% for 5 seconds (maximum 2 stacks).

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+75 Magical Power

+25 MP5

+25% Cooldown Reduction

Active

GreaterPurification T3.png

Greater Purification

GreaterPurification T3.png Greater Purification
Active Effect
Using this item removes crowd control effects and makes you immune to new ones for 3s. This also reduces all god cooldowns by 3 seconds.

Active Cooldown
90 seconds

FriendlyMovementBuff 01.png

Heavenly Agility

FriendlyMovementBuff 01.png Heavenly Agility
Active Effect
Using this item buffs all allies Movement Speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration.

Active Cooldown
90 seconds

GreaterAegis T3.png

Greater Aegis

GreaterAegis T3.png Greater Aegis
Active Effect
Using this item makes you invulnerable to damage for 2s, preventing you from taking action. After the invulnerability fades, you gain a 20% damage reduction buff for 4s.

Active Cooldown
120 seconds

Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+30 Magical Power

+15% Cooldown Reduction

+18% Movement Speed

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+60 Magical Power

+30 Physical Protection

+20 MP5

Passive Effect
Any god affected by your heals gains +20 Physical Protection and +20 Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+300 Mana

+75 Physical Protection

+25% Cooldown Reduction

Defensive

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection

+40 Magical Protection

+15% Cooldown Reduction

Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 10 seconds.

WarlocksSash T3.png

Warlock's Sash

WarlocksSash T3.png Warlock's Sash
+50 Magical Power

+300 Health

+400 Mana

Passive Effect
You permanently gain +3 Health and +.6 Magical Power per stack, and receive 5 stacks for a god kill and 1 stack per minion kill. (max. 100 stacks)

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power

+50 Magical Protection

Passive Effect
Reduces the Magical Protection of enemies within 55 units by 15.

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+30 Magical Power

+15% Cooldown Reduction

+18% Movement Speed

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+60 Magical Power

+30 Physical Protection

+20 MP5

Passive Effect
Any god affected by your heals gains +20 Physical Protection and +20 Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+75 Magical Power

+25 MP5

+25% Cooldown Reduction

Defensive

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection

+40 Magical Protection

+15% Cooldown Reduction

Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 10 seconds.

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power

+50 Magical Protection

Passive Effect
Reduces the Magical Protection of enemies within 55 units by 15.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+30 Magical Power

+600 Health

+300 Mana

Passive Effect
2% of your maximum health is converted to magical power.

Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 mana over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
This consumable increases your magical power by 50 for 5 minutes or until you are killed.

Starter
Damage

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power

+15 MP5

Passive Effect
Increases Magical Power by 25%.

SpearoftheMagus T3.png

Spear of the Magus

SpearoftheMagus T3.png Spear of the Magus
+40 Magical Power

+15 Magical Penetration

Passive Effect
Enemies hit by your damaging abilities have their magical protection reduced by 10 and an additional 10% for 5 seconds (maximum 2 stacks).

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+75 Magical Power

+200 Health

+10% Movement Speed

Passive Effect
The healing and health regeneration of allies within 70 units is increased by 15%.

Active

FriendlyMovementBuff 01.png

Heavenly Agility

FriendlyMovementBuff 01.png Heavenly Agility
Active Effect
Using this item buffs all allies Movement Speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration.

Active Cooldown
90 seconds

GreaterPurification T3.png

Greater Purification

GreaterPurification T3.png Greater Purification
Active Effect
Using this item removes crowd control effects and makes you immune to new ones for 3s. This also reduces all god cooldowns by 3 seconds.

Active Cooldown
90 seconds

GreaterAegis T3.png

Greater Aegis

GreaterAegis T3.png Greater Aegis
Active Effect
Using this item makes you invulnerable to damage for 2s, preventing you from taking action. After the invulnerability fades, you gain a 20% damage reduction buff for 4s.

Active Cooldown
120 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Skins[edit | edit source]

Default
Default Skin card Release Date May 31, 2012
Status Available
Cost Free
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information

Sugar and Spice
Sugar and Spice Skin card Release Date October 1, 2014
Status Available
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information

Solstice
Solstice Skin card Release Date January 14, 2015
Status Available
Cost 400 Gems.png
Requirements
Voicelines Solstice Hel voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.

Jingle Hel
Jingle Hel Skin card Release Date December 21, 2012
Status Season Restricted, Unavailable
Cost 500 Gems.png
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin is only available during Christmas holiday. It can also be obtained from the Holiday Treasure Chests.

Golden
Golden Skin card Release Date January 16, 2014
Status Available
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date January 16, 2014
Status Available
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Status Available
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information


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