Hel

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Hel
SkinArt Hel Default.jpg
Summary
Title: Goddess of the Underworld
Pantheon: NewUI Pantheon Norse.png Norse
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: High Sustain, High Area Damage
Difficulty: Hard
Release date: May 31, 2012
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Hel voicelines
Voice actor: Monica Rial
Stats
Health: 380 (+67)
Mana: 300 (+57)
Speed: 350 (+0)
Range: 55 (+0)
Attack/Sec: 0.86 (+0.9%)
Basic Attack
Damage: 33 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 9 (+2.6)
Magical: 30 (+0)
Regen
HP5: 5 (+0.43)
MP5: 5 (+0.45)
*Numbers in parentheses are the amount gained at each level

Hel is one of the playable Gods in SMITE.

Lore[edit | edit source]

Both beautiful and terrible, the Goddess Hel is keeper of the dead, lays judgment on souls, and decides who is reborn. She is both sides of two extremes.

As the daughter of Loki, the trickster God, Hel’s destiny, much like her brothers Fenrir and Jormungandr, was doomed to darkness from the start. Odin, the All-Father, uncovered prophecies that Hel and her siblings would be the source of great calamity resulting in Ragnarök, the battle that would end all things. In an effort to prevent this, he cast each of the three into different realms; not quite a prison, though far from freedom. For Hel, Odin gave her charge of the realm of the dead, specifically those that died of sickness and old age. For himself, Odin retained Valhalla for those that died in battle.

At birth, Hel’s face was cast half in shadow, half in light; she was both living and dead, so took immediately and graciously to her new role, gifting Odin with the ravens Huginn and Muninn in appreciation. As the spirits of the kind-hearted, the sick, the elderly were brought to her, she cared for them, gave them comfort, yet those she deemed evil she mercilessly hurled into the frozen depths of Niflheim.

Yet, despite Odin’s efforts, destiny cannot be averted. Hel’s conflicting struggle between benevolence and malice will force her to one extreme or the other. A time will come when Hel will fulfill her prophecy, though it is yet unknown if she will be a shadow of darkness or a force of light.

Abilities[edit | edit source]

Passive - Stance Attunement
When Hel is in a stance, she gradually attunes to the strengths of that stance, gaining up to 20% damage in the Dark Stance and 20% healing in the Light Stance. Notes:
 Bullet.png It takes 3s to fully charge a stance.
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Decay (Restoration)
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 15 unit radius if it hits a god, a wall, or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that hits gods only. Hitting an enemy god deals damage. Hitting an allied god heals that god and heals Hel on a successful hit.

Notes:
 Bullet.png Dark Damage: 70/120/170/220/270 (+50% of your magical power)  Bullet.png Light Ally Heal: 60/90/120/150/180 (+30% of your magical power)
 Bullet.png Light Self Heal: 60/90/120/150/180 (+30% of your magical power)  Bullet.png Light Damage: 70/120/170/220/270 (+50% of your magical power)
 Bullet.png Ability Type: Projectile  Bullet.png Cooldown: 8 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

2nd Ability - Hinder (Cleanse)
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Notes:
 Bullet.png Dark Protections Debuff: 5/10/15/20/25  Bullet.png Dark Slow: 20/25/30/35/40%
 Bullet.png Light CC Immunity: 1.5s  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 20  Bullet.png Cooldown: 16/15/14/13/12 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Repulse (Inspire)
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. All targets affected gain increased Movement Speed for the duration.

Notes:
 Bullet.png Dark Damage: 80/130/180/230/280 (+70% of your magical power)  Bullet.png Light Self Heal: 60/90/120/150/180 (+30% of your magical power)
 Bullet.png Light Heal Per Tick: 10/15/20/25/30 (+5% of your magical power)  Bullet.png Light Movement Speed: 25%
 Bullet.png Light Duration: 6s  Bullet.png Ability Type: Area
 Bullet.png Radius: 30  Bullet.png Cooldown: 12 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Switch Stances
DARK STANCE - Hel's abilities cause damage and she gains increased Magical Power.

LIGHT STANCE - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and Half of the benefits gained from the stance are shared with allied gods within 30 units.

Notes:
 Bullet.png Grants 10/15/20/25/30 Magical Power to allies while in Dark Stance, 2.5/5/7.5/10/12.5 Protections while in Light Stance.
 Bullet.png Hel always starts in Dark Stance, and if she dies she always respawns in Light Stance.
 Bullet.png Dark Magical Power: 20/30/40/50/60  Bullet.png Light Magical and Physical Protections: 5/10/15/20/25
 Bullet.png Light MP5: 15/20/25/30/35  Bullet.png Ability Type: Buff
 Bullet.png Cooldown: 2 seconds  Bullet.png Cost: 0 mana

Ability Video

Recommended Items[edit | edit source]

Starter

VampiricShroud T1.png

Vampiric Shroud

VampiricShroud T1.png Vampiric Shroud
+20 Magical Power
+100 Health
+4% Magical Lifesteal
Passive Effect
Killing an enemy restores 10 Health and 5 Mana.

LostArtifact T1.png

Lost Artifact

LostArtifact T1.png Lost Artifact
+15 Magical Power
+5 MP5

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Damage

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power
+30 MP5
Passive Effect
Increases Magical Power by 25%.

SpearoftheMagus T3.png

Spear of the Magus

SpearoftheMagus T3.png Spear of the Magus
+50 Magical Power
+15 Magical Penetration
Passive Effect
Your abilities reduce your target's Magical Protection by 10 for 5 seconds (max. 3 Stacks).

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+60 Magical Power
+25 MP5
+20% Cooldown Reduction
Passive Effect
Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Relic

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

Shell Relic.png

Shell

Shell Relic.png Magic Shell
Active Effect
Using this item increases the Magical and Physical Protections of allied gods within 35 units by 30 for 5 seconds. Also, all damage taken is reduced by 5%.
Active Cooldown
140 seconds

Sanctuary Relic.png

Sanctuary

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+40 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+75 Magical Power
+250 Health
+10% Movement Speed
Passive Effect
The Healing of allies within 70 units is increased by 10%. If you are in combat, Healing of allies within 70 units is increased by an additional 20%

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction
Defensive

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

WarlocksSash T3.png

Warlock's Sash

WarlocksSash T3.png Warlock's Sash
+50 Magical Power
+300 Health
+400 Mana
Passive Effect
You permanently gain +3 Health and +.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 100 Stacks)

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power
+70 Magical Protection
Passive Effect
Reduces the Magical Protection of enemies within 55 units by 20.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+40 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds. Cannot activate on the same target again for 10s.

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+60 Magical Power
+25 MP5
+20% Cooldown Reduction
Passive Effect
Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Defensive

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+40 Magical Power
+70 Magical Protection
Passive Effect
Reduces the Magical Protection of enemies within 55 units by 20.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.
Starter
Damage

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti
+125 Magical Power
+30 MP5
Passive Effect
Increases Magical Power by 25%.

SpearoftheMagus T3.png

Spear of the Magus

SpearoftheMagus T3.png Spear of the Magus
+50 Magical Power
+15 Magical Penetration
Passive Effect
Your abilities reduce your target's Magical Protection by 10 for 5 seconds (max. 3 Stacks).

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+75 Magical Power
+250 Health
+10% Movement Speed
Passive Effect
The Healing of allies within 70 units is increased by 10%. If you are in combat, Healing of allies within 70 units is increased by an additional 20%
Relic

Sprint Relic.png

Sprint

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

Shell Relic.png

Shell

Shell Relic.png Magic Shell
Active Effect
Using this item increases the Magical and Physical Protections of allied gods within 35 units by 30 for 5 seconds. Also, all damage taken is reduced by 5%.
Active Cooldown
140 seconds

Sanctuary Relic.png

Sanctuary

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Hel CleansedYourSoul.png
Cleansed Your Soul
As Hel cleanse three of your teammates from being stunned.
Achievement Combat Hel WhichSideareyouOn.png
Which Side Are You On?
As Hel kill the same enemy twice with one kill coming from light stance and one coming from dark stance.


Skins[edit | edit source]

Default
Default Skin card Release Date May 31, 2012
Type Standard
Cost Free
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information
Sugar and Spice
Sugar and Spice Skin card Release Date October 1, 2014
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information
Solstice
Solstice Skin card Release Date January 14, 2015
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Solstice Hel voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
Expelled
Expelled Skin card Release Date June 21, 2016
Type Standard
Cost 600 Gems.png
Requirements
Voicelines Expelled Hel voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
Jingle Hel
Jingle Hel Skin card Release Date December 21, 2012
Type Exclusive
Cost 400 Gems.png (Holiday Chest)
Requirements
Voicelines Hel voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Golden
Golden Skin card Release Date January 16, 2014
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date January 16, 2014
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

Achievements Thumb Summary.png

SMITE Version 4.1.3882 (February 1, 2017)

  • General
  • Increased Base Health from 345 → 380.
  • Icons Hel A01.pngIcons Hel A01 S2.png Decay (Restoration)
  • (Dark Stance) This ability now passes through hit targets, dealing damage. And explodes at max range or upon hitting a wall.
  • (Light Stance) This ability now also hits friendly Gods, healing them on hit and then healing Hel if the hit was successful.
  • Light Ally Heal: 60/90/120/150/180 +30%.
  • Light Self Heal: 60/90/120/150/180 +30%.
  • Icons Hel A02.pngIcons Hel A02 S2.png Hinder (Cleanse)
  • (Light Stance) CC Immunity increased from 1.25s → 1.5s.
  • Increased Cooldown from 14/13/12/11/10s → 16/15/14/13/12s.
  • Reduced Mana Cost from 70/75/80/85/90 → 60/65/70/75/80.
  • Icons Hel A03 S2.png Inspire
  • This ability now heals smaller amounts every 1s for the 6s duration.
  • Light Heal: 10/15/20/25/30 + 5% scaling each 1s for 6s for her allies. Hel instantly self heals for the full amount (60/90/120/150/180 + 30% of your Magical Power).
  • Icons Hel A04.pngIcons Hel A04 S2.png Switch Stances
  • MP5 now applies to both stances.
  • Light Stance now provides additional Magical and Physical Protections of 5/10/15/20/25.

SMITE Version 3.12.3494 (July 6, 2016)

  • Icons Hel Passive.pngIcons Hel Passive S2.png Stance Attunement
  • Decreased time takes to fully charge a stance from 5 → 3 seconds.
  • Icons Hel A02.png Hinder
  • Increased Slow from 10/15/20/25/30% → 20/25/30/35/40%.
  • Icons Hel A03 S2.png Inspire
  • Scaling increased from 30% → 40%.
  • Movement Speed buff increased from 15/17.5/20/22.5/25 → 25% at all ranks.

SMITE Version 3.6.3346 (April 12, 2016)

  • Icons Hel A02.png Hinder
  • Slow increased from 5/10/15/20/25% → 10/15/20/25/30% at all ranks.
  • Icons Hel A02 S2.png Cleanse
  • Light CC Immunity increased from .5/.7/.9/1.1/1.3s → 1.25s at all ranks.

SMITE Version 3.4.3299 (March 15, 2016)

  • General
  • Added achievements ‘Cleansed Your Soul’ and ‘Which Side Are You On?’.

SMITE Version 2.19.3115 (December 1, 2015)

  • Icons Hel A03.pngIcons Hel A03 S2.png Repulse (Inspire)
  • Reduced Magical Scaling on Inspire (Heal) from 50% → 30%.
  • Increased Cooldown on Repulse and Inspire from 10s → 12s.

SMITE Version 2.2.2636 (March 18, 2015)

  • General
  • Fixed untextured assets at end of match lobby.

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Hel A03.png Repulse
  • Fixed a tooltip error.

SMITE Version 1.0.2379.3 (October 29, 2014)

  • Icons Hel A04.pngIcons Hel A04 S2.png Switch Stances
  • Recovery time reduced from 1s to 0.2s.
  • Changing stances will not reset Hel's basic attack progression.

SMITE Version 1.0.2125 (May 6, 2014)

  • Icons Hel A04.pngIcons Hel A04 S2.png Switch Stances
  • Corrected an issue in Dark Stance where the aura bonus to allies at rank 2 was giving 100% of the bonus rather than 50%.

SMITE Beta Version 0.1.1968 (February 6, 2014)

  • Icons Hel A01.png Decay
  • Recovery time reduced from 0.3 to 0.1.
  • Icons Hel A01 S2.png Restoration
  • Recovery time reduced from 0.2 to 0.1.
  • Icons Hel A02.pngIcons Hel A02 S2.png Hinder / Cleanse
  • Recovery time reduced from 0.3 to 0.1.
  • Icons Hel A03.png Repulse
  • Recovery time reduced from 0.35 to 0.1.
  • Icons Hel A03 S2.png Inspire
  • Recovery time reduced from 0.2 to 0.1.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • Icons Hel A03 S2.png Inspire
  • Increased move speed granted from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%.

SMITE Beta Version 0.1.1838.1 (November 13, 2013)

  • General
  • Fixed an issue with the lighting on her white stance lobby model.
  • Icons Hel A02.png Hinder
  • This ability can now be placed inside of walls and other blocking geometry.
  • Icons Hel A02 S2.png Cleanse
  • This ability can now be placed inside of walls and other blocking geometry.

SMITE Beta Version 0.1.1774 (October 9, 2013)

  • General
  • Hel has received a complete visual makeover with an all new model, animations and fx.
  • Using abilities in one stance no longer places a cooldown on abilities in the other stance.
  • A bug was fixed that was giving Hel the passive benefits or her ultimate earlier than intended. You must now train rank 1 of her ultimate to receive the MP5 or Magical Power benefits.
  • Icons Hel Passive.pngIcons Hel Passive S2.png PASSIVE - Stance Attunement
  • When Hel is in a stance, she gradually attunes to the strengths of that stance, gaining up to +20% damage in the Dark Stance and +20% healing in the Light Stance.
  • Icons Hel A01.png Decay
  • Cast time before the projectile spawns was increased from 0.25s to 0.3s
  • Damage reduced from 80/140/200/260/320 to 70/120/170/220/270
  • Magical power scaling reduced from 60% to 50%
  • Icons Hel A01 S2.png Restoration
  • Damage reduced from 80/140/200/260/320 to 70/120/170/220/270
  • Magical power scaling reduced from 60% to 50%
  • Healing changed from 50% of damage done to 50/95/140/185/230
  • Icons Hel A03.png Repulse
  • Cast time before the damage occurs increased from 0.4s to 0.55s
  • Damage reduced from 100/160/220/280/340 to 80/130/180/230/280
  • Magical power scaling reduced from 80% to 70%
  • The mana cost changed from 70/75/80/85/90 to 60/65/70/75/80
  • Icons Hel A03 S2.png Inspire
  • Healing reduced from 70/110/150/190/230 to 60/90/120/150/180
  • Magical power scaling reduced from 60% to 50%
  • The speed bonus now scales with rank from 20% at all ranks to 10/12.5/15/17.5/20%
  • The mana cost changed from 70/75/80/85/90 to 60/65/70/75/80
  • Icons Hel A04.pngIcons Hel A04 S2.png Switch Stances
  • Half of the benefits gained from this ability are now shared to all allies within a 30 unit radius of her.

SMITE Beta Version 0.1.1666 (August 7, 2013)

  • Icons Hel Inspire.png Inspire
  • This ability now gives her and her allies 20% movement speed for 6s at all ranks.

SMITE Beta Version 0.1.1640 (July 23, 2013)

  • General
  • Basic attacks changed from physical to deal 35 (+25% of your magical power) magical damage

SMITE Beta Version 0.1.1517 (May 17, 2013)

  • Icons Hel SpellShield.png Cleanse
  • This ability now removes the effects of Fenrir's Bite on allies.


NewUI Pantheon Celtic.png Celtic The Morrigan
NewUI Pantheon Chinese.png Chinese Ao Kuang  Bullet.png  Chang'e  Bullet.png  Erlang Shen  Bullet.png Guan Yu  Bullet.png  He Bo  Bullet.png  Hou Yi  Bullet.png  Jing Wei  Bullet.png  Ne Zha  Bullet.png  Nu Wa  Bullet.png  Sun Wukong  Bullet.png  Xing Tian  Bullet.png  Zhong Kui
NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Pantheon Greek.png Greek Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
NewUI Pantheon Japanese.png Japanese Amaterasu  Bullet.png  Izanami  Bullet.png  Kuzenbo  Bullet.png  Raijin  Bullet.png  Susano
NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
NewUI Pantheon Norse.png Norse Fafnir  Bullet.png  Fenrir  Bullet.png  Freya  Bullet.png  Hel  Bullet.png  Loki  Bullet.png  Odin  Bullet.png  Ratatoskr  Bullet.png  Skadi  Bullet.png  Sol  Bullet.png  Thor  Bullet.png  Tyr  Bullet.png  Ullr  Bullet.png  Ymir
NewUI Pantheon Roman.png Roman Bacchus  Bullet.png  Bellona  Bullet.png  Cupid  Bullet.png  Hercules  Bullet.png  Janus  Bullet.png  Mercury  Bullet.png  Nox  Bullet.png  Sylvanus  Bullet.png  Terra  Bullet.png  Vulcan