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T Hel Default Card.png
Click here to see guides on Hel
Title: Goddess of the Underworld
Pantheon: Norse
Type: Ranged, Magical
Class: Mage
Pros: High Single Target Damage, High Sustain
Release date: May 31, 2012
Favor: 5,500Favor.png
Gems: 200Gems.png
Voicelines: Hel voicelines
Health: 345 (+67)
Mana: 300 (+57)
Speed: 350 (+0)
Range: 55 (+0)
Attack/Sec: 0.86 (+0.008)
Basic Attack
Damage: 33 + 1.5 (+ 20% of Magical Power)
Progression: None
Physical: 9 (+2.6)
Magical: 30 (+0)
HP5: 5 (+0.43)
MP5: 5 (+0.45)
*Numbers in parentheses are the amount gained at each level

[edit] Lore

Both beautiful and terrible, the Goddess Hel is keeper of the dead, lays judgment on souls, and decides who is reborn. She is both sides of two extremes.

As the daughter of Loki, the trickster God, Hel’s destiny, much like her brothers Fenrir and Jormungandr, was doomed to darkness from the start. Odin, the All-Father, uncovered prophecies that Hel and her siblings would be the source of great calamity resulting in Ragnarök, the battle that would end all things. In an effort to prevent this, he cast each of the three into different realms; not quite a prison, though far from freedom. For Hel, Odin gave her charge of the realm of the dead, specifically those that died of sickness and old age. For himself, Odin retained Valhalla for those that died in battle.

At birth, Hel’s face was cast half in shadow, half in light; she was both living and dead, so took immediately and graciously to her new role, gifting Odin with the ravens Huginn and Muninn in appreciation. As the spirits of the kind-hearted, the sick, the elderly were brought to her, she cared for them, gave them comfort, yet those she deemed evil she mercilessly hurled into the frozen depths of Niflheim.

Yet, despite Odin’s efforts, destiny cannot be averted. Hel’s conflicting struggle between benevolence and malice will force her to one extreme or the other. A time will come when Hel will fulfill her prophecy, though it is yet unknown if she will be a shadow of darkness or a force of light.

[edit] Skills

Name Icon Slot Description
Stance Attunement Icons Hel Passive.png
Icons Hel Passive S2.png
Passive When Hel is in a stance, she gradually attunes to the strengths of that stance, gaining up to 20% damage in the Dark Stance and 20% healing in the Light Stance.
Icons Hel A01.png
Icons Hel A01 S2.png
1st Ability Dark Stance: Hel fires a projectile that explodes on contact, doing 70/120/170/220/270 (+50% of your magical power) damage to all enemies in a 15 ft radius. Light Stance: Hel fires a projectile that does 70/120/170/220/270 (+50% of your magical power) damage to a single target and heals Hel for 50/95/140/185/230.

Cost: 70/75/80/85/90 mana.

Cooldown: 8 seconds.

Icons Hel A02.png
Icons Hel A02 S2.png
2nd Ability Dark Stance: Hel debuffs all enemies at her ground target, reducing their magical protection by 5/10/15/20/25 and slowing them by 5/10/15/20/25% for 3s. Light Stance: Hel buffs all allies at her ground target, removing all crowd control abilities instantly and protecting them from future ones for 0.5/.7/.9/1.1/1.3s.

Cost: 70/75/80/85/90 mana.

Cooldown: 14/13/12/11/10 seconds.

Icons Hel A03.png
Icons Hel A03 S2.png
3rd Ability Dark Stance: Hel conjures a burst of dark energy, doing 80/130/180/230/280 (+70% of your magical power) damage to all nearby enemies. Light Stance: A burst of white matter soothes all nearby allies pain, healing them by 60/90/120/150/180 (+50% of your magical power) and granting them 15/17.5/20/22.5/25% bonus movement speed for 6s.

Cost: 60/65/70/75/80 mana.

Cooldown: 10 seconds.

Switch Stances Icons Hel A04.png
Icons Hel A04 S2.png
Ultimate Dark Stance: Hel's abilities cause damage and she gains 20/30/40/50/60 magical power. Light Stance: Hel's abilities heal and support her allies and she gains 15/20/25/30/35 MP5. Half of the benefits gained from this ability are shared to all allies within a 30 ft radius of her.

Cooldown: 2 seconds.

[edit] Recommended Items

Consumable Active Items Passive Items


Healing Potion

HealthPotion.png Healing Potion
Active effect
This consumable heals 250 health over 25 seconds.

GreaterMeditation T3.png


GreaterMeditation T3.png Meditation
Active effect
Heals the owner's mana by 75% of their maximum mana and gives them 45 MP5 for 60 seconds. This also heals the owner for 30% of their missing health.

Active Cooldown

GreaterSprint T3.png


GreaterSprint T3.png Sprint
Active effect
Increases your ground speed by 40% for 6s. It also makes you immune to slows for the duration, and you no longer have the movement penalty while firing.

Active Cooldown


Vampiric Shroud

Vampiricshroud.png Vampiric Shroud (Rank 3)
+20 Magical Power

+100 Health

+5 MP5

Passive effect
PASSIVE - Killing an enemy restores 10 health and mana.

M Shoes oftheMagi.png

Shoes of the Magi

M Shoes oftheMagi.png Shoes of the Magi
+50 Magical Power

+250 Mana

Passive effect
+18% Movement Speed.PASSIVE - You gain +15 Magical Penetration.

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant (Rank 3)
+75 Magical Power

+25 MP5

Passive effect
PASSIVE - Your ability cooldowns are reduced by 25%.

GemofIsolation T3.png

Gem of Isolation

GemofIsolation T3.png Gem of Isolation (Rank 3)
+70 Magical Power

+250 Health

+250 Mana

Passive effect
PASSIVE - Enemies hit by your damaging abilities will move 25% slower for 2 seconds.

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius (Rank 3)
+75 Magical Power

+200 Health

+10% Movement Speed

Passive effect
AURA - The healing and health regeneration of allies within 70 feet is increased by 15%.

RodofTahuti T3.png

Rod of Tahuti

RodofTahuti T3.png Rod of Tahuti (Rank 3)
+125 Magical Power

+15 MP5

Passive effect
PASSIVE - Increases magical power by 25%.

[edit] Reveal Video

[edit] Skins/Cards

If you'd like to see a larger version of the loading screen splash art or in game model, just click on the image itself.

Default Golden Jingle Hel
(Limited Edition)
Free 400 Gems or 15000 Favor

God Rank 1 Required

100 Gems or 5500 Favor
Default Skin card Golden Skin card Jingle Hel Skin card
In Game Model In Game Model In Game Model
Default Skin modelDefault Skin model Golden Skin modelGolden Skin model Jingle Hel Skin modelJingle Hel Skin model

[edit] Original Model

Hel's appearance was redesigned in SMITE Beta Version 0.1.1774. While Hel received substantial balance changes, the overall playstyle of the god was not significantly changed. Hel's voice was also unchanged. Hel received an entirely new model, animations and a new passive.

If you'd like to see a larger version of the loading screen splash art or in game model, just click on the image itself.

Default Jingle Hel
Original Default Skin card Original Jingle Hel Skin card
In Game Model In Game Model
Original Default Skin model Original Jingle Hel Skin model

[edit] Original Icons

Decay - Restoration Hinder - Cleanse Repulse - Inspire Switch
T Hel Default Icon Old.png Icons Hel Passive Old.png Icons Hel Decay.pngIcons Hel Restoration.png Icons Hel DarkSouls.pngIcons Hel SpellShield.png Icons Hel Repulse.pngIcons Hel Inspire.png Icons Hel SwitchStances.png
Portrait Passive 1st Ability 2nd Ability 3rd Ability Ultimate