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SMITE's Pre-Season League ran until SMITE Version 1.0.2125, the update released on May 6, 2014. This patch brought a major rework to the League System for the Season 1 League.

For the current Leagues check the Ranked page.

Leagues[ | ]

Conquest[ | ]

Important Rules:

  • Must be Level 30.
  • League matches require players to have a minimum of 14 OWNED gods at Mastery Level 1 or higher. You may only play gods that you are at Mastery Level 1 or higher.
  • The mode uses draft pick. Each side gets to ban two gods.
  • Gods can be traded, but both players must be Mastery Level 1 at the gods being traded.
  • New gods can't be played in League matches until a "cooldown" period has expired (giving a chance to the god to be better balanced and for the community to understand how to counter that god).
  • Winning a League match will record that win for the season. The top 10 scored matches that you have won will determine your ranking within the league.
  • Losing a League match does not affect your ranking within the league.
  • Getting consistently reported by multiple players will result in a skill rating penalty.
  • Intentional feeding, multiple AFK, or breaking the rules will result in bans including permanent bans.

Tiers:

Bronze League Silver League Gold League Platinum League Diamond League
Bronze League Silver League Gold League Platinum League Diamond League

Arena[ | ]

Important Rules:

  • Must be Level 30.
  • League matches require players to have a minimum of 12 OWNED gods at Mastery Level 1 or higher. You may only play gods that you are at Mastery Level 1 or higher.
  • The mode uses draft pick. Each side gets to ban one god.
  • Gods can be traded, but both players must be Mastery Level 1 at the gods being traded.
  • New gods can't be played in League matches until a "cooldown" period has expired (giving a chance to the god to be better balanced and for the community to understand how to counter that god).
  • Winning a League match will record that win for the season.
  • Losing a League match does not affect your ranking within the league.
  • Any AFK/idling will result in a skill rating penalty.
  • Getting consistently reported by multiple players will result in a skill rating penalty.
  • Intentional feeding, multiple AFK, or breaking the rules will result in bans including permanent bans.

Tiers:

Bronze League Silver League Gold League Platinum League Diamond League
Bronze League Silver League Gold League Platinum League Diamond League

Joust[ | ]

Important Rules:

  • Must be Level 30.
  • League matches require players to have a minimum of 12 OWNED gods at Mastery Level 1 or higher. You may only play gods that you are at Mastery Level 1 or higher.
  • The mode uses blind pick. Each side gets to ban two gods.
  • Gods can be traded, but both players must be Mastery Level 1 at the gods being traded.
  • New gods can't be played in League matches until a "cooldown" period has expired (giving a chance to the god to be better balanced and for the community to understand how to counter that god).
  • Winning a League match will record that win for the season.
  • Losing a League match does not affect your ranking within the league.

Tiers:

Bronze League Silver League Gold League Platinum League Diamond League
Bronze League Silver League Gold League Platinum League Diamond League

Rewards[ | ]

Player icons[ | ]

Pre-S Arena Bronze Pre-S Arena Silver Pre-S Arena Gold Pre-S Arena Platinum Pre-S Arena Diamond
Pre-S Arena Bronze Icon Pre-S Arena Silver Icon Pre-S Arena Gold Icon Pre-S Arena Platinum Icon Pre-S Arena Diamond Icon
Pre-S Conquest Bronze Pre-S Conquest Silver Pre-S Conquest Gold Pre-S Conquest Platinum Pre-S Conquest Diamond
Pre-S Conquest Bronze Icon Pre-S Conquest Silver Icon Pre-S Conquest Gold Icon Pre-S Conquest Platinum Icon Pre-S Conquest Diamond Icon
Pre-S Joust Bronze Pre-S Joust Silver Pre-S Joust Gold Pre-S Joust Platinum Pre-S Joust Diamond
Pre-S Joust Bronze Icon Pre-S Joust Silver Icon Pre-S Joust Gold Icon Pre-S Joust Platinum Icon Pre-S Joust Diamond Icon
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