This is a list of terms used in MOBA games, and Smite.
[edit] Smite Glossary of Terms
| Term |
Definition
|
| APAM |
All Pick All Mid
|
| ARAM |
All Random All Mid
|
| b |
Back, meaning move back to the base.
|
| Care |
A request that someone or lane plays cautiously, usually when an enemy is in the jungle or missing.
|
| Creeps |
Monsters that are not controlled by players. Normally refers to ones spawned at the phoenix.
|
| CC |
Crowd Control
|
| cd |
Cooldown, usually in reference to a skill being on cooldown.
|
| def |
Defend.
|
| d |
Defend.
|
| farm |
Pertaining to the amount of gold that one has. "High farm" normally means lots of items or gold.
|
| Gank |
Attacking an enemy hero, normally with multiple heroes and as a surprise.
|
| HoG |
Hand of the Gods, ability used to damage monsters.
|
| KS |
Kill steal / Kill stolen/ Kill Secured
|
| LoS |
Line of Sight, the area that others can see.
|
| MIA |
Missing In Action.
|
| Miss |
Missing from lane.
|
| OOM |
Out of mana.
|
| HP |
Health points. can be used to tell someone you are low on health or have no health to fight.
|
| OP |
Overpowered, or stronger than meant to be.
|
| push |
Pertaining to moving down a lane and attacking/destroying buildings.
|
| SS |
An abbreviation of Missing. (From the ss in miSSing.) It can also mean "Stay Safe. An enemy is missing"
|
| re |
Returned to lane.
|
| ult |
Ultimate skill, 4th skill that is earned at level 5.
|
| UP |
Underpowered, or weaker than meant to be.
|
| Term |
Definition
|
| AP/AD |
Action Power or Attack Damage, refers to a Normal Attack.
|
| MP/AP |
Magical Power or Ability Power, refers to a Skill Attack.
|
[edit] Basics
| Term |
Definition
|
| Focus |
Direct all attacks. "Focus Bakasura"
|
| Harass |
Attacking enemy gods while in lane, in order to bring their health down to set up a kill.
|
| Juke |
Dodging enemy attacks, and getting out of line of sight.
|
| Gank |
To have someone come up in a sneaky fashion and catch an enemy off guard in hopes of getting a kill on them.
|
[edit] Areas of the Map
| Term |
Definition
|
| Mid |
Middle Lane
|
| Left |
Left Lane
|
| Right |
Right Lane
|
| Jungle |
Area in between lanes that contains neutral monsters which grant buffs.
|