Rain is life. Showers from above soak the earth, feeding seeds which grow into precious fruits and grains. Man and beast alike are sustained by this cycle. Without rain, this world would be barren and all living things would turn to dust. Thus is the power of Chaac, God of Rain. But, like all great power, it did not come without cost.
In mankind’s earliest days there were no farmers, so they starved beneath the sun. For days, Chaac sought a way to feed them. Deep in the mountains he discovered a golden boulder and cleft it with his mighty axe. Within was Maize, the crop that would change the Mayan people forever, and Chaac was worshipped and adored for it.
Drunk with pride, Chaac sought the object of his deepest desire, the wife of his brother. For a time, their affair remained secret, but that was not to last. Chaac’s brother, the Sun God, discovered them. Without a word, she dutifully returned to her husband and Chaac, realizing what he had done, let her go, but a rift formed between the two brothers that would never heal. In his grief, Chaac drove his axe into the sky, and from the wound tears of regret fell.
Since then, Chaac has chosen a life free of pride and selfishness, devoting himself only to mankind. As a reminder of his greatest failing, he continues to cleave the heavens, washing the land in sustaining waters. Thus do crops grow. Thus do the people survive. Thus is the power of Chaac, God of Rain.
After 5 successful basic attacks, the next ability Chaac uses costs no mana.
Chaac throws his axe forward, dealing 80/140/200/260/320 (+60% of your physical power) damage to all enemies in a 30 ft radius around its landing location. The axe remains idle in the ground for 5s or until another ability is used.
Cost: 50/55/60/65/70 mana.
Cooldown: 10 seconds.
Chaac spins his axe around him, doing 100/150/200/250/300 (+70% of your physical power) damage to all enemies in a 20 ft radius, and gaining 4/8/12/16/20 protections for each enemy hit (max 5) for 4s. If his axe is out from Thunder Strike, he will first dash to the axe location, doing 50% base damage to enemies he passes through and then executing his spin attack.
Cost: 60/65/70/75/80 mana.
Cooldown: 15 seconds.
Chaac summons a rainstorm around his current location for 6s. While it rains, he regains 10/15/20/25/30 (+15% of your physical power) health every 0.5s, and enemies in a 20 ft radius are caught in the mud, slowed by 5/10/15/20/25%. If his axe is out from Thunder Strike, a rainstorm will also spawn at that location.
Cost: 75/80/85/90/95 mana.
Cooldown: 18 seconds.
Chaac charges his lighting ax and unleashes a blast, silencing for 3s and doing 150/200/250/300/350 (+100% of your physical power) damage to all enemies in a 35 ft radius around him. While in the air, Chaac has 50% damage mitigation and is immune to CC effects. If triggered within range of Chaac's axe from Thunder Strike, Storm Call will super-charge, dealing 50/75/100/125/150 (+20% of your physical power) additional damage and also knocking up enemies.
Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Objectives and Pets are always hit. This will automatically kill the Fire Giant or Gold Fury if they are at or below 25% health.
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