Cernunnos

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Cernunnos
SkinArt Cernunnos Default.jpg
Summary
Title: The Horned God
Pantheon: NewUI Pantheon Celtic.png Celtic
Type: Ranged,Physical
Class: NewUI Class Hunter.png Hunter
Pros: High Crowd Control, High Area Damage
Difficulty: Average
Release date: March 14, 2017
Favor: 11,000 Favor.png
Gems: 200 Gems.png
Voicelines: Cernunnos voicelines
Voice actor:
Stats
Health: 480 (+80)
Mana: 220 (+37)
Speed: 365 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.4%)
Basic Attack
Damage: 40 (+ 2.5)
+ 100% of Physical Power
Progression: None
Protection
Physical: 13 (+2.9)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.69)
MP5: 4.5 (+0.32)
*Numbers in parentheses are the amount gained at each level

Cernunnos is one of the playable Gods in SMITE.

Lore[edit | edit source]

Standing upon the edge of the wooded realm of Cernunnos, one can feel the invitation and the threat. "Come and feast," it calls. "Nature provides an abundance of crops and wild game." Yet, the same voice turns dark. "Treat everything with due respect," it warns. "This is not your home." And, should one peer intently enough through the shadowed branches, a figure can be seen, horned as a stag, clothed in moss and leaves, eyes burning like untended embers. Cernunnos is master here, and although he has much to offer, he will not tolerate greed.

Time turns on the Sacred Wheel, Spring to Summer, Summer to Autumn and Autumn at last to Winter. Cernunnos was there at the shaping of the wheel, born of the womb of the All Mother before Gods were Gods and the land was shapeless. This wheel is not of his making. He is both master of it and slave to it, transforming with the seasons like the world beneath his feet. He bears a heaving metal torc around his neck as a permanent pledge of loyalty to this cycle of life and death that only he can drive.

Once, it was said, there was no break between his realm and this world. They were the same. Perhaps a time will come when the world shall once again be his. Then, all can walk among the whispering leaves. So long as they remain humble. For the arrogant, Cernunnos hunts. What are these other Gods? Guest or prey?

Abilities[edit | edit source]

Passive - Heavy Glaive
Cernunnos wields a Glaive as a weapon. His basic attacks deal additional damage to all enemies in melee range while he is throwing it. The additional damage from Heavy Throw does not proc any effects from items or abilities. Notes:
 Bullet.png Damage: 25% of your Basic Attack damage  Bullet.png Ability Type: Buff
 Bullet.png Radius: 12

Ability Video

1st Ability - Shifter of Seasons
Cernunnos imbues his glaive with the power of the 4 seasons. Activating this ability rotates him through 4 different bonuses to his basic attacks.

Spring Growth: Bonus Physical Lifesteal
Summer Heat: Bonus Damage
Autumn Decay: Debuff for 5s
Winter Chill: Slows for 1s

Notes:
 Bullet.png Spring Growth: 8/11/14/17/20% Physical Lifesteal  Bullet.png Summer Heat: 5/10/15/20/25 (+20% of your physical power)
 Bullet.png Autumn Decay: 5/10/15/20/25 Reduced Physical Protections  Bullet.png Winter Chill: 7/9/11/13/15% Slow
 Bullet.png Ability Type: Buff  Bullet.png Cooldown: .5 seconds
 Bullet.png Cost: None

Ability Video

2nd Ability - Bramble Blast
Cernunnos fires a bramble forward in a line that roots a single enemy hit. Upon hitting an enemy, wall, or reaching max range it will explode dealing damage and spawning an area of brambles at the location. This area deals damage every .5s and slows enemies inside it, and persists for 5s. Notes:
 Bullet.png Damage: 40/80/120/160/200 (+75% of your physical power)  Bullet.png Root Duration: 1s
 Bullet.png AreaDamage: 4/8/12/16/20 (+5% of your physical power)  Bullet.png Area Slow: 20%
 Bullet.png Ability Type: Projectile  Bullet.png Radius: 20
 Bullet.png Cooldown: 13 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Horn Charge
Cernunnos charges forward, damaging and crashing through all types of enemies. Notes:
 Bullet.png Damage: 90/140/190/240/290 (+80% of your physical power)  Bullet.png Ability Type: Dash
 Bullet.png Range: 55  Bullet.png Cooldown: 17/16/15/14/13 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - The Wild Hunt
Cernunnos selects an area where The Wild Hunt will begin. After a 1s delay, enemies in the area will be damaged and Polymorphed into wild boars. Polymorphed targets are silenced and disarmed. Polymorph is not affected by diminishing returns. Notes:
 Bullet.png Damage: 200/250/300/350/400 (+90% of your physical power)  Bullet.png Polymorph Duration: 2s
 Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 30  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 100/110/120/130/140 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Deathstoll.png

Death's Toll

Deathstoll.png Death's Toll
+10 Physical Power
+100 Health
Passive Effect
Hitting an enemy with a Basic Attack restores 8 Health and 3 Mana.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

The Executioner.png

The Executioner

The Executioner.png The Executioner
+30 Physical Power
+25% Attack Speed
Passive Effect
Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Damage

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
You gain +33% Physical Penetration.

Malice T3.png

Malice

Malice T3.png Malice
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+40 Physical Power
+20 Physical Protection
+20 Magical Protection
Passive Effect
While over 50% Health, you gain +20 Physical Power. While under 50% Health, you gain +20 Protections.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

SunderingSpear Relic.png

Sundering Spear

SunderingSpear Relic.png Sundering Spear
Active Effect
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 40 True Damage + 14 Damage per God level, and increases their damage taken by 15% for 5s.
Active Cooldown
120 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

Rituals Flickering.png

Flickering Ritual

Rituals Flickering.png Flickering Ritual
Active Effect
Unlocks at level 10.

Using this Ritual will allow you to teleport up to 55 units away, even when in combat. Consumed on Use
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

The Executioner.png

The Executioner

The Executioner.png The Executioner
+30 Physical Power
+25% Attack Speed
Passive Effect
Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Damage

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
You gain +33% Physical Penetration.

Malice T3.png

Malice

Malice T3.png Malice
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+40 Physical Power
+20 Physical Protection
+20 Magical Protection
Passive Effect
While over 50% Health, you gain +20 Physical Power. While under 50% Health, you gain +20 Protections.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Attack Speed
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows.
Active Cooldown
150 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

Rituals Flickering.png

Flickering Ritual

Rituals Flickering.png Flickering Ritual
Active Effect
Unlocks at level 10.

Using this Ritual will allow you to teleport up to 55 units away, even when in combat. Consumed on Use

Rituals Frenzied.png

Frenzied Ritual

Rituals Frenzied.png Frenzied Ritual
Active Effect
Unlocks at level 10.

Using this Ritual increases Attack Speed of all Allies within 55 by 20% as well as Damage done to all targets by 25% for 5s. Consumed on use.

Videos[edit | edit source]

God Reveal[edit | edit source]

Skins[edit | edit source]

Default
Default Skin card Release Date March 14, 2017
Type Standard
Cost Free
Requirements
Voicelines Cernunnos voicelines
In Game Model
Extra Information
Samhain
Samhain Skin card Release Date March 14, 2017
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Cernunnos voicelines
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 4.4.3956 (March 14, 2017)

  • Cernunnos has been added to the game.


NewUI Pantheon Celtic.png Celtic Cernunnos  Bullet.png  The Morrigan
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NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
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